solution C, i think, is the easiest.. will it affect the performance,
for example, if i have many rects.. i am programming in java using
batik.. and sir, what do you mean in solution A?

--- In [email protected], "Stephen Quintero"
<[EMAIL PROTECTED]> wrote:
>
> Hello,
> 
> Maybe there are better solutions, but here goes:
> 
> 1.  When you rotate the rect, you rotate its coordinate system.  And
when
> you update its translation during dragging, these X and Y updated
attributes
> take effect in this rotated coordinate system.  Hence the funny drag.
> 
> Solution A:  when you rotate the rect, instead of applying a rotate
> transformation, re-calculate its coordinates and change the rect
that way.
> Solution B:  as you drag the mouse, dynamically convert the XY mouse
changes
> into those changes in the rotated coordinate system which produce
equivalent
> results as the mouse movement.
> Solution C:  use nested groups, something like:
> 
>                   <g id='73' transform='translate(x,y)'>
>                         <g id='rotate73' transform='rotate(angle)'>
>                               various geometry here
>                         </g>
>                   </g>
> 
> Then, when you rotate the geometry, you adjust the transformation of the
> node 'rotate73' and when you drag the geometry, you adjust the
> transformation of the node '73'.
> 
> 
> 2.  From what I can tell, the elements are layered in order of creation.
> And, if a newer element completely ocludes an older element, you
will have
> to drag the top element out of the way.  Unless you know more
information.
> For example, you can turn off mouse events to the ocluding element,
or you
> can "move" the ocluded element to the top of the layer order by
> elem.parentNode.appendChild(elem).
> 
> Stephen



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