I changed 'mouseover' to 'mousemove', then it works as expected. Thanks
Frank!.
On Sun, Oct 5, 2008 at 6:08 AM, Frank Bruder <[EMAIL PROTECTED]> wrote:
> >
> > function Grab(evt)
> > {
> > // find out which element we moused down on
> > var targetElement = evt.target;
> >
> > // you cannot drag the background itself, so ignore any
> > attempts to mouse down on it
> > if ( BackDrop != targetElement )
> > {
> > //set the item moused down on as the element to be
> dragged
> > DragTarget = targetElement;
> >
> > // move this element to the "top" of the display, so it
> is
> > (almost)
> > // always over other elements (exception: in this
> case,
> > elements that are
> > // "in the folder" (children of the folder group)
> with
> > only maintain
> > // hierarchy within that group
> > DragTarget.parentNode.appendChild( DragTarget );
> >
> > // turn off all pointer events to the dragged element,
> > this does 2 things:
> > // 1) allows us to drag text elements without
> selecting
> > the text
> > // 2) allows us to find out where the dragged element
> > is dropped (see Drop)
> > DragTarget.setAttributeNS(null, 'pointer-events',
> 'none');
> >
> > // we need to find the current position and translation
> of
> > the grabbed element,
> > // so that we only apply the differential between the
> > current location
> > // and the new location
> > var transMatrix = DragTarget.getCTM();
> > GetTrueCoords(evt);
> > GrabPoint.x = TrueCoords.x - Number(transMatrix.e);
> > GrabPoint.y = TrueCoords.y - Number(transMatrix.f);
> > SVGRoot.addEventListener("mouseover",Drag,false);
> > SVGRoot.addEventListener("mouseup",Drop,false);
> >
> > }
> > };
> >
>
> Use "mousemove" instead of "mouseover". Mouseover is invoked when the
> mouse cursor enters a shape. The drag listener should be invoked
> whenever the mouse is moved, also when it moves inside a shape. With
> mousemove it should work.
>
> Regards
> Frank
>
>
>
[Non-text portions of this message have been removed]
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