Hi Erik,
Thanks for your answer.
I played already with these attributes.
But especially with image-rendering="optimizeSpeed" I have my "problems", 
because it lowers the quality of the images (you see the differences quite well 
with OpenStreetMap) so I don't like to use that.
And: the gaps are still there, seen best with the WorldImage (tested in all 
browsers..)

Here are some screenshots:
With optimizeSpeed:
http://www.mappetizer.de/en/examples/OSM_OptimizeSpeed.png
http://www.mappetizer.de/en/examples/WorldImage_OptimizeSpeed.png

No optimizeSpeed:
http://www.mappetizer.de/en/examples/OSM_NoOptimizeSpeed.png
http://www.mappetizer.de/en/examples/WorldImage_NoOptimizeSpeed.png

--- Ruth

> Hi,
>
> I have accuracy problems within a map application concerning tiled 
> images:
>
> http://www.uismedia.de/mappetizer/traveldiary/TravelDiary_Ruth/index.html
>
> -> change "maps" in the toolbar over the map, e.g. OSM, World Imagery.
> You see small white lines/gaps between the tiles (on each zooming 
> level...).
>
> What is wrong? - Me? - SVG implementation in the browsers?

My guess is that what you see is the antialiasing around the edges of each 
tile. You can use image-rendering="optimizeSpeed" to disable the 
antialiasing for images (in most viewers).

Cheers
/Erik

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