Hi,

Browser updates have been coming thick and fast lately. I've just tested Chrome 
13.

Unfortunately they've managed to introduce a new bug and don't seem to have 
dealt with any of the old ones.  The new one involves filters that use feBlend 
to combine the results of feTurbulance with the source graphic.  The latter 
doesn't appear so you're just left with a transparent speckly or blotchy 
pattern.  Sometimes you get some colour but it's transparent.  Sometimes a 
filter displays the bug in one frame but not in an almost identical one.  I use 
these filters a lot to give things a more natural looking speckly and/or 
blotchy appearance without having to draw every speckal and blotch - good for 
rocks, vegetation, fur, water etc..  Incorporating the source graphic means I 
can use the same filter on differently colored things.

The other issues I'm aware of are:

Very clunky zoom and pan and no easy way to return to the original view (not 
even re-loading).

Some fancyer fonts not appearing.

Some images not being possitioned correctly, they seem to be scaled a bit too 
small.

Some SMIL animations don't work.

onend and onbegin events don't work.

Some clipPaths don't work.

However it does generally work very fast.

I know, I know, I should develop test cases and submit them but these are 
complicated files and I've got other things to do.  I may do that but it 
depends if I have time.  Are these really Chrome or webkit problems?  Anybody 
know?

Richard Pearman       http://www.pixelpalaces.com/
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