David Dailey: > Oh good! The center of mass (centroid or first central moment) is also a > graphically relevant construct, so we should think about that too! It’s > easily scriptable for integrable curves (well, heck, I suppose they > don’t even need to be integrable* do they?) but declarative access to > the centroid would be good for realistic rotation (even sans gravity).
Yeah, I should've said that the percentages in transform-origin will be the bounding box of the object. (There is still the issue of *which* bounding box to use -- the geometry one that getBBox() provides, one that include the stroke, markers, etc...) Centroids may also be useful, but supporting bounding boxes is a good simple first step. ------------------------------------ ----- To unsubscribe send a message to: [email protected] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ----Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

