You'll have to fire up Opera to see it, but I'd not guess you could tell how
it is done without looking under the hood.

 

http://cs.sru.edu/~ddailey/svg/Turbrep2.svg

 

I've never seen anything similar. I guess it is sort of "piecewise
Turbulence" gluing together analog chunks into discrete segments.

 

A rectangle filled with turbulence (chained with some other things to make
it glyph-y)  is replicated upward with its numOctaves and seed being
randomized as it is replicated. The result is a very polygonal sort of
turbulence. Fun!

 

The unrandomized unreplicated version can be seen at
http://cs.sru.edu/~ddailey/svg/feTurbulence19.svg 

so you can see where the chunks of the new ones came together.

 

 

D



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