Hi David,
There is another interesting application for D3's Voronoi.
It is based on Christopher Manning's Voronoi Diagram
with Force Directed Nodes and Delaunay Links at: http://bl.ocks.org/1734663

It's not just another pretty SVG image. It can be used as the engine to 
tessellate random polygons whose areas are somewhat homogeneous, i.e. they each 
have about a 10% area difference. 

Voronoi generates polygons, along the edges, that extend to infinity. However, 
these edge polygons can be physically trimmed via D3's polygon.clip algorithm.

Regards,
Francis  



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