Hi Firstbert,

On the limits, the primary limit is the processor speed. When the 
animations are running, the larger more complicated ones will not be 
that fluid. The SVG needs to be pretty complicated. For example, if your 
SVG file is around 850K, you will start getting non-fluid motion.

You can usually use CSS, but I have found that SVG is easier for our 
work. CSS is good way to eliminate  repeating attributes, but SVG has 
the defs tag. I usually use CSS for repeating attributes.

SVG has relative and absolute modes. For example on paths 'm' is 
absolute and 'M' is relative.

A good way to prevent copycats is to put the image in as raster. You 
convert the image to base 64 and stick that conversion on the backend of 
an image tag.

SVG is the best format for complicated graphics. It has the structure 
you need to do whatever you want.


------------------------------------

-----
To unsubscribe send a message to: [email protected]
-or-
visit http://groups.yahoo.com/group/svg-developers and click "edit my 
membership"
----Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/svg-developers/

<*> Your email settings:
    Individual Email | Traditional

<*> To change settings online go to:
    http://groups.yahoo.com/group/svg-developers/join
    (Yahoo! ID required)

<*> To change settings via email:
    [email protected] 
    [email protected]

<*> To unsubscribe from this group, send an email to:
    [email protected]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/

Reply via email to