Author: ray
Date: Wed Jun 18 22:10:10 2014
New Revision: 267622
URL: http://svnweb.freebsd.org/changeset/base/267622

Log:
  Rename vt(4) vga module to dismiss interference with syscons(4) vga module.
  
  MFC after:    1 week
  Sponsored by: The FreeBSD Foundation

Added:
  head/sys/dev/vt/hw/vga/vt_vga.c
     - copied, changed from r267541, head/sys/dev/vt/hw/vga/vga.c
  head/sys/dev/vt/hw/vga/vt_vga_reg.h
     - copied unchanged from r267541, head/sys/dev/vt/hw/vga/vga_reg.h
Deleted:
  head/sys/dev/vt/hw/vga/vga.c
  head/sys/dev/vt/hw/vga/vga_reg.h
Modified:
  head/sys/conf/files

Modified: head/sys/conf/files
==============================================================================
--- head/sys/conf/files Wed Jun 18 22:09:33 2014        (r267621)
+++ head/sys/conf/files Wed Jun 18 22:10:10 2014        (r267622)
@@ -2526,7 +2526,7 @@ dev/vt/font/vt_font_default.c     optional v
 dev/vt/font/vt_mouse_cursor.c  optional vt
 dev/vt/hw/efifb/efifb.c                optional vt_efifb
 dev/vt/hw/fb/vt_fb.c           optional vt
-dev/vt/hw/vga/vga.c            optional vt vt_vga
+dev/vt/hw/vga/vt_vga.c         optional vt vt_vga
 dev/vt/logo/logo_freebsd.c     optional vt splash
 dev/vt/vt_buf.c                        optional vt
 dev/vt/vt_consolectl.c         optional vt

Copied and modified: head/sys/dev/vt/hw/vga/vt_vga.c (from r267541, 
head/sys/dev/vt/hw/vga/vga.c)
==============================================================================
--- head/sys/dev/vt/hw/vga/vga.c        Mon Jun 16 12:37:10 2014        
(r267541, copy source)
+++ head/sys/dev/vt/hw/vga/vt_vga.c     Wed Jun 18 22:10:10 2014        
(r267622)
@@ -38,7 +38,7 @@ __FBSDID("$FreeBSD$");
 #include <sys/systm.h>
 
 #include <dev/vt/vt.h>
-#include <dev/vt/hw/vga/vga_reg.h>
+#include <dev/vt/hw/vga/vt_vga_reg.h>
 
 #include <machine/bus.h>
 

Copied: head/sys/dev/vt/hw/vga/vt_vga_reg.h (from r267541, 
head/sys/dev/vt/hw/vga/vga_reg.h)
==============================================================================
--- /dev/null   00:00:00 1970   (empty, because file is newly added)
+++ head/sys/dev/vt/hw/vga/vt_vga_reg.h Wed Jun 18 22:10:10 2014        
(r267622, copy of r267541, head/sys/dev/vt/hw/vga/vga_reg.h)
@@ -0,0 +1,220 @@
+/*-
+ * Copyright (c) 2005 Marcel Moolenaar
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ */
+
+#ifndef _DEV_VT_HW_VGA_VGA_REG_H_
+#define        _DEV_VT_HW_VGA_VGA_REG_H_
+
+/*
+ * The VGA adapter uses two I/O port blocks. One of these blocks, the CRT
+ * controller registers, can be located either at 0x3B0 or at 0x3D0 in I/O
+ * port space. This allows compatibility with the monochrome adapter, which
+ * has the CRT controller registers at 0x3B0.
+ *
+ * It is assumed that compatibility with the monochrome adapter is not of
+ * interest anymore. As such, the CRT controller can be located at 0x3D0 in
+ * I/O port space unconditionally. This means that the 2 I/O blocks are
+ * always adjacent and can therefore be treated as a single logical I/O port
+ * range. In practical terms: there only has to be a single tag and handle
+ * to access all registers.
+ *
+ * The following definitions are taken from or inspired by:
+ *   Programmer's Guide to the EGA, VGA, and Super VGA Cards -- 3rd ed.,
+ *     Richard F. Ferraro, Addison-Wesley, ISBN 0-201-62490-7
+ */
+
+#define        VGA_MEM_BASE    0xA0000
+#define        VGA_MEM_SIZE    0x10000
+#define        VGA_REG_BASE    0x3c0
+#define        VGA_REG_SIZE    0x10+0x0c
+
+/* Attribute controller registers. */
+#define        VGA_AC_WRITE            0x00
+#define        VGA_AC_READ             0x01
+#define        VGA_AC_PALETTE(x)               (x)     /* 0 <= x <= 15 */
+#define                VGA_AC_PAL_SR           0x20    /* Secondary red */
+#define                VGA_AC_PAL_SG           0x10    /* Secondary green */
+#define                VGA_AC_PAL_SB           0x08    /* Secondary blue */
+#define                VGA_AC_PAL_R            0x04    /* Red */
+#define                VGA_AC_PAL_G            0x02    /* Green */
+#define                VGA_AC_PAL_B            0x01    /* Blue */
+#define        VGA_AC_MODE_CONTROL             (32+16)
+#define                VGA_AC_MC_IPS           0x80    /* Internal palette 
size */
+#define                VGA_AC_MC_PCS           0x40    /* Pixel clock select */
+#define                VGA_AC_MC_PPC           0x20    /* Pixel panning 
compat. */
+#define                VGA_AC_MC_BI            0x08    /* Blink/intensity */
+#define                VGA_AC_MC_ELG           0x04    /* Enable line graphics 
cc. */
+#define                VGA_AC_MC_DT            0x02    /* Display type */
+#define                VGA_AC_MC_GA            0x01    /* 
Graphics/alphanumeric */
+#define        VGA_AC_OVERSCAN_COLOR           (32+17)
+#define        VGA_AC_COLOR_PLANE_ENABLE       (32+18)
+#define        VGA_AC_HORIZ_PIXEL_PANNING      (32+19)
+#define        VGA_AC_COLOR_SELECT             (32+20)
+#define                VGA_AC_CS_C67           0x0C    /* Color reg. addr. 
bits 6+7 */
+#define                VGA_AC_CS_C45           0x03    /* Color reg. addr. 
bits 4+5 */
+
+/* General registers. */
+#define        VGA_GEN_MISC_OUTPUT_W   0x02            /* Write only. */
+#define        VGA_GEN_MISC_OUTPUT_R   0x0c            /* Read only. */
+#define                VGA_GEN_MO_VSP          0x80    /* Vertical sync. 
polarity */
+#define                VGA_GEN_MO_HSP          0x40    /* Horiz. sync. 
polarity */
+#define                VGA_GEN_MO_PB           0x20    /* Page bit for 
odd/even */
+#define                VGA_GEN_MO_CS           0x0C    /* Clock select */
+#define                VGA_GEN_MO_ER           0x02    /* Enable RAM */
+#define                VGA_GEN_MO_IOA          0x01    /* Input/output address 
*/
+#define        VGA_GEN_INPUT_STAT_0    0x02            /* Read only. */
+#define        VGA_GEN_FEATURE_CTRL_W  0x1a            /* Write only. */
+#define        VGA_GEN_FEATURE_CTRL_R  0x0a            /* Read only. */
+#define        VGA_GEN_INPUT_STAT_1    0x1a            /* Read only. */
+#define                VGA_GEN_IS1_VR          0x08    /* Vertical retrace */
+#define                VGA_GEN_IS1_DE          0x01    /* Display enable not */
+
+/* Sequencer registers. */
+#define        VGA_SEQ_ADDRESS         0x04
+#define        VGA_SEQ_RESET                   0
+#define                VGA_SEQ_RST_SR          0x02    /* Synchronous reset */
+#define                VGA_SEQ_RST_NAR         0x01    /* No async. reset */
+#define        VGA_SEQ_CLOCKING_MODE           1
+#define                VGA_SEQ_CM_SO           0x20    /* Screen off */
+#define                VGA_SEQ_CM_S4           0x10    /* Shift four */
+#define                VGA_SEQ_CM_DC           0x08    /* Dot clock */
+#define                VGA_SEQ_CM_SL           0x04    /* Shift load */
+#define                VGA_SEQ_CM_89           0x01    /* 8/9 Dot clocks */
+#define        VGA_SEQ_MAP_MASK                2
+#define                VGA_SEQ_MM_EM3          0x08    /* Enable memory plane 
3 */
+#define                VGA_SEQ_MM_EM2          0x04    /* Enable memory plane 
2 */
+#define                VGA_SEQ_MM_EM1          0x02    /* Enable memory plane 
1 */
+#define                VGA_SEQ_MM_EM0          0x01    /* Enable memory plane 
0 */
+#define        VGA_SEQ_CHAR_MAP_SELECT         3
+#define                VGA_SEQ_CMS_SAH         0x20    /* Char. A (bit 2) */
+#define                VGA_SEQ_CMS_SBH         0x10    /* Char. B (bit 2) */
+#define                VGA_SEQ_CMS_SA          0x0C    /* Char. A (bit 0+1) */
+#define                VGA_SEQ_CMS_SB          0x03    /* Char. B (bit 0+1) */
+#define        VGA_SEQ_MEMORY_MODE             4
+#define                VGA_SEQ_MM_C4           0x08    /* Chain four */
+#define                VGA_SEQ_MM_OE           0x04    /* Odd/even */
+#define                VGA_SEQ_MM_EM           0x02    /* Extended memory */
+#define        VGA_SEQ_DATA            0x05
+
+/* Color registers. */
+#define        VGA_PEL_MASK            0x06
+#define        VGA_PEL_ADDR_RD_MODE    0x07            /* Write only. */
+#define        VGA_DAC_STATE           0x07            /* Read only. */
+#define        VGA_PEL_ADDR_WR_MODE    0x08
+#define        VGA_PEL_DATA            0x09
+
+/* Graphics controller registers. */
+#define        VGA_GC_ADDRESS          0x0e
+#define        VGA_GC_SET_RESET                0
+#define        VGA_GC_ENABLE_SET_RESET         1
+#define        VGA_GC_COLOR_COMPARE            2
+#define        VGA_GC_DATA_ROTATE              3
+#define                VGA_GC_DR_FS_XOR        0x18    /* Function select - 
XOR */
+#define                VGA_GC_DR_FS_OR         0x10    /* Function select - OR 
*/
+#define                VGA_GC_DR_FS_AND        0x08    /* Function select - 
AND */
+#define                VGA_GC_DR_RC            0x07    /* Rotate count */
+#define        VGA_GC_READ_MAP_SELECT          4
+#define        VGA_GC_MODE                     5
+#define                VGA_GC_MODE_SR          0x60    /* Shift register */
+#define                VGA_GC_MODE_OE          0x10    /* Odd/even */
+#define                VGA_GC_MODE_RM          0x08    /* Read mode */
+#define                VGA_GC_MODE_WM          0x03    /* Write mode */
+#define        VGA_GC_MISCELLANEOUS            6
+#define                VGA_GC_MISC_MM          0x0C    /* memory map */
+#define                VGA_GC_MISC_COE         0x02    /* Chain odd/even */
+#define                VGA_GC_MISC_GA          0x01    /* Graphics/text mode */
+#define        VGA_GC_COLOR_DONT_CARE          7
+#define        VGA_GC_BIT_MASK                 8
+#define        VGA_GC_DATA             0x0f
+
+/* CRT controller registers. */
+#define        VGA_CRTC_ADDRESS        0x14
+#define        VGA_CRTC_HORIZ_TOTAL            0
+#define        VGA_CRTC_HORIZ_DISP_END         1
+#define        VGA_CRTC_START_HORIZ_BLANK      2
+#define        VGA_CRTC_END_HORIZ_BLANK        3
+#define                VGA_CRTC_EHB_CR         0x80    /* Compatible read */
+#define                VGA_CRTC_EHB_DES        0x60    /* Display enable skew 
*/
+#define                VGA_CRTC_EHB_EHB        0x1F    /* End horizontal blank 
*/
+#define        VGA_CRTC_START_HORIZ_RETRACE    4
+#define        VGA_CRTC_END_HORIZ_RETRACE      5
+#define                VGA_CRTC_EHR_EHB        0x80    /* End horizontal 
blanking */
+#define                VGA_CRTC_EHR_HRD        0x60    /* Horizontal retrace 
delay */
+#define                VGA_CRTC_EHR_EHR        0x1F    /* End horizontal 
retrace */
+#define        VGA_CRTC_VERT_TOTAL             6
+#define        VGA_CRTC_OVERFLOW               7
+#define                VGA_CRTC_OF_VRS9        0x80    /* Vertical retrace 
start */
+#define                VGA_CRTC_OF_VDE9        0x40    /* Vertical disp. 
enable end */
+#define                VGA_CRTC_OF_VT9         0x20    /* Vertical total (bit 
9) */
+#define                VGA_CRTC_OF_LC8         0x10    /* Line compare */
+#define                VGA_CRTC_OF_VBS8        0x08    /* Start vertical 
blanking */
+#define                VGA_CRTC_OF_VRS8        0x04    /* Vertical retrace 
start */
+#define                VGA_CRTC_OF_VDE8        0x02    /* Vertical disp. 
enable end */
+#define                VGA_CRTC_OF_VT8         0x01    /* Vertical total (bit 
8) */
+#define        VGA_CRTC_PRESET_ROW_SCAN        8
+#define                VGA_CRTC_PRS_BP         0x60    /* Byte panning */
+#define                VGA_CRTC_PRS_PRS        0x1F    /* Preset row scan */
+#define        VGA_CRTC_MAX_SCAN_LINE          9
+#define                VGA_CRTC_MSL_2T4        0x80    /* 200-to-400 line 
conversion */
+#define                VGA_CRTC_MSL_LC9        0x40    /* Line compare (bit 9) 
*/
+#define                VGA_CRTC_MSL_VBS9       0x20    /* Start vertical 
blanking */
+#define                VGA_CRTC_MSL_MSL        0x1F    /* Maximum scan line */
+#define        VGA_CRTC_CURSOR_START           10
+#define                VGA_CRTC_CS_COO         0x20    /* Cursor on/off */
+#define                VGA_CRTC_CS_CS          0x1F    /* Cursor start */
+#define        VGA_CRTC_CURSOR_END             11
+#define                VGA_CRTC_CE_CSK         0x60    /* Cursor skew */
+#define                VGA_CRTC_CE_CE          0x1F    /* Cursor end */
+#define        VGA_CRTC_START_ADDR_HIGH        12
+#define        VGA_CRTC_START_ADDR_LOW         13
+#define        VGA_CRTC_CURSOR_LOC_HIGH        14
+#define        VGA_CRTC_CURSOR_LOC_LOW         15
+#define        VGA_CRTC_VERT_RETRACE_START     16
+#define        VGA_CRTC_VERT_RETRACE_END       17
+#define                VGA_CRTC_VRE_PR         0x80    /* Protect register 0-7 
*/
+#define                VGA_CRTC_VRE_BW         0x40    /* Bandwidth */
+#define                VGA_CRTC_VRE_VRE        0x1F    /* Vertical retrace end 
*/
+#define        VGA_CRTC_VERT_DISPLAY_END       18
+#define        VGA_CRTC_OFFSET                 19
+#define        VGA_CRTC_UNDERLINE_LOC          20
+#define                VGA_CRTC_UL_DW          0x40    /* Double word mode */
+#define                VGA_CRTC_UL_CB4         0x20    /* Count by four */
+#define                VGA_CRTC_UL_UL          0x1F    /* Underline location */
+#define        VGA_CRTC_START_VERT_BLANK       21
+#define        VGA_CRTC_END_VERT_BLANK         22
+#define        VGA_CRTC_MODE_CONTROL           23
+#define                VGA_CRTC_MC_HR          0x80    /* hardware reset */
+#define                VGA_CRTC_MC_WB          0x40    /* Word/byte mode */
+#define                VGA_CRTC_MC_AW          0x20    /* Address wrap */
+#define                VGA_CRTC_MC_CBT         0x08    /* Count by two */
+#define                VGA_CRTC_MC_HRS         0x04    /* Horizontal retrace 
select */
+#define                VGA_CRTC_MC_SRS         0x02    /* Select row scan 
counter */
+#define                VGA_CRTC_MC_CMS         0x01    /* Compatibility mode 
support */
+#define        VGA_CRTC_LINE_COMPARE           24
+#define        VGA_CRTC_DATA           0x15
+
+#endif /* !_DEV_VT_HW_VGA_VGA_REG_H_ */
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