On Thu, Jun 15, 2017 at 07:15:06AM +0000, Jason Evans wrote: > New Revision: 319971 > URL: https://svnweb.freebsd.org/changeset/base/319971 > > Log: > Update jemalloc to 5.0.0.
I've finally bisected the problem of `games/quake2lnx' failing to start (hanging) in GLX mode down to this commit. Reverting it and making "all install" under `/usr/src/lib/libc' restores correct operation. If I run it as ``env LD_PRELOAD=/lib/libthr.so.3 quake2 ...'' it starts normally. Do you have any ideas what might have broken it? Is this a problem with how the Quake2 binary is linked, or with jemalloc? To reproduce: $ cd /usr/ports/games/quake2lnx && make all install $ quake2 +set vid_ref glx (I'd appreciate if you could build/install `games/quake2lnx', it is straightforward and fast, and does not require any commercial data files. Thanks.) ./danfe _______________________________________________ svn-src-head@freebsd.org mailing list https://lists.freebsd.org/mailman/listinfo/svn-src-head To unsubscribe, send any mail to "svn-src-head-unsubscr...@freebsd.org"