Karl Kuras wrote: > > never had to reset any of my system configurations (with the exception of 16 > bit or 32 bit color... hate when a game won't accept 32bit color... anyone > know what the problem is with that from a coding stand point?) for a windows > program... it just runs.
Laziness or arrogance -- usually both. There isn't any legit reason why you should have to screw with your desktop color depth to run a game. > On the issue of crashing... all I can say is that Dos machines didn't crash > as much because they weren't doing as much! Spec your windows system down > to the bare minimum and only run one program at a time, with no lan > connections or anything running, and believe me it won't crash either. ..if some errant program hasn't "updated" a system component to the point of non-compatibility. This *can* be blamed on Microsoft (and not the program) because it's their architecture that makes "updates" necessary. It's a flawed design. ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/