"Pedro Sez..."
>>>>As a sidenote on interfaces, I believe Ultima 6 was the first game to have both an
>icon-based interface _and_ also an "initial based" one ('O' for open, 'C' for cast,
>etc). I think most people, even those who were not used to the previous game, barely
>used the icons.<<<<<
Times of Lore (Origin, 1989) had these same icons, and gave the Ultima 6 team the
inspiration for it.
"Preserving Worlds...."
Joe Garrity
Curator of the Origin Museum
Protector of the Ultima Crossbow
http://originmuseum.solsector.net
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