I am still writing up the justification to myself and others, but I wanted you
to know that your arguments have not fallen on deaf ears and I am discussing
moving RPG to the "main" genre list with my partners at MobyGames.  This is
not a guarantee that it will happen -- there may be issues involved that I
don't know about -- but I have approached my partners about it.

Our main criteria for a "main" genre is a genre for which a game could belong
to *and no other* -- also, our main genres must not fit into any other
category.  It was Hugh's suggestion that rogue-like games didn't have enough
background story to qualify as Adventure that got the ball rolling on this,
because I didn't have a proper rebuttal.

What has made this so terribly ironic is that the very first PC game I ever
got "addicted" to was Don Kneller's MSDOS port of the original Hack back in
1986.  (In fact, it taught me VI keystrokes long before I ever actually
touched VI :-)  So Hugh's suggestion of rogue-like games literally hit me in
the face like a sack of bricks.  
-- 
Jim Leonard ([EMAIL PROTECTED])                    http://www.oldskool.org/
Want to help an ambitious games project?             http://www.mobygames.com/
Or check out some trippy MindCandy at             http://www.mindcandydvd.com/

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