I am still writing up the justification to myself and others, but I wanted you to know that your arguments have not fallen on deaf ears and I am discussing moving RPG to the "main" genre list with my partners at MobyGames. This is not a guarantee that it will happen -- there may be issues involved that I don't know about -- but I have approached my partners about it.
Our main criteria for a "main" genre is a genre for which a game could belong to *and no other* -- also, our main genres must not fit into any other category. It was Hugh's suggestion that rogue-like games didn't have enough background story to qualify as Adventure that got the ball rolling on this, because I didn't have a proper rebuttal. What has made this so terribly ironic is that the very first PC game I ever got "addicted" to was Don Kneller's MSDOS port of the original Hack back in 1986. (In fact, it taught me VI keystrokes long before I ever actually touched VI :-) So Hugh's suggestion of rogue-like games literally hit me in the face like a sack of bricks. -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[email protected]/
