Marco Thorek wrote:

That reminds me of the original Pirates! copy protection: You had to
look up at what port the "gold fleet" was in a certain month.

It was more than that -- the disk was protected as well. And it was protected VERY well: Multiple checks throughout the game, and if it recognized a bad copy it would continue to let you play *but* the sea battles would get progressivly harder and harder until it was impossible to win. Sneaky!
World's largest electronic gaming project:
A delicious slice of the demoscene:
Various oldskool PC rants and ramblings:

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