> now, this is true for any new tags: i won't do any actual 
> reverse-engineering, both because i don't have the time and motivation (gimme 
> a linux player!), and for legal reasons, a clean-room reverse-engineering is 
> much better. so, to get me to implement (make swfmill recognize) flash8 tags, 
> you'd have to send me more details, a la alexis'.
>
>
>   > It would be nice if we could get a "betty boop" 0.12 release before
>   > Christmas ? Daniel ;)
>
> no problem if i get details soon ;)

afaik the metadata tag contains dublin core RDF as plain text -- i've
seen it in a hex editor.

the fileAttributes tag should be easy to figure out, but i don't have
flash8. in this case, it's 0x00000000 (AAAAAA== in base64). seems like
a good default value to me, but maybe somebody could play with the
fileAttributes and try to understand more about them?
if nobody can, maybe somebody could make a simple SWF, export it with
different attributes, name them accordingly and send them my way?

the importAssets2 in eric's example means
"shared.swf<0x000100010200>Symbole 1<0x00>" -- i guess "Symbole 1" is
the default name in french flash. not much help, i know... hmm...
maybe the bytes in between are some flags, or offsets for symbol IDs?
i guess this one will be more difficult... we may have to wait for
Alexis here... :/

mark



On 11/28/05, daniel fischer <[EMAIL PROTECTED]> wrote:
> erixtekila <[EMAIL PROTECTED]> (on Sun, 27 Nov 2005 02:33:25 +0100):
>
>   > Tag name              ID              Attributes
>   > ImportAssets2     0x47              ?
>   >
>   >        <UnknownTag id="0x47">
>   >          <data>c2hhcmVkLnN3ZgABAAEAAgBTeW1ib2xlIDEA</data>
>   >        </UnknownTag>
>
> ImportAssets2? i've never even heard of ImportAssets1... it's not in alexis' 
> reference, anyway.
>
> now, this is true for any new tags: i won't do any actual 
> reverse-engineering, both because i don't have the time and motivation (gimme 
> a linux player!), and for legal reasons, a clean-room reverse-engineering is 
> much better. so, to get me to implement (make swfmill recognize) flash8 tags, 
> you'd have to send me more details, a la alexis'.
>
>
>   > It would be nice if we could get a "betty boop" 0.12 release before
>   > Christmas ? Daniel ;)
>
> no problem if i get details soon ;)
>
> -dan
>
>
> --
> http://0xDF.com/
> http://iterative.org/
>
> _______________________________________________
> swfmill mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>


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