Nils beat me to it.

* Nils Millahn <[EMAIL PROTECTED]> wrote:

> I've just skimmed over this but it occurred to me that you could simply 
> set the framerate of the SWF to that of the frame-grabber, in which case 
> the millisecond values should correspond exactly to frames in the SWF. 
> That approach would remove any rounding issues you may have at the moment...
> 
> 
> Jon Molesa wrote:
> > I only skimmed this, but it may be useful to you.  More so than my
> > explaination
> >
> > http://www.science.uva.nl/ict/ossdocs/java/tutorial/ui/drawing/animLoop.html
> >
> > It talks about an animation loop.  Appears to be java or js, but that's
> > close enough to AS to gleen something useful maybe.
> >
> > * Seth Markowitz <[EMAIL PROTECTED]> wrote:
> >
> >   
> >> On 3/5/07, Jon Molesa <[EMAIL PROTECTED]> wrote:
> >>     
> >>> Nice solution to a problem.  Mind if I include this in the wip
> >>> documentation as an example?
> >>>       
> >>
> >> what is the "wip" documentation? -- sure.. you can use the example in the
> >> doc.
> >>
> >>
> >> In either case, your issue isn't so much with swfmill as it is a
> >>     
> >>> mathematical conversion from ms to fps.  Is that a correct assessment?
> >>>       
> >>
> >> You're absolutely right.  The real question here is what is a good formula
> >> for converting milliseconds to frames.  Right now I'm doing this in my perl
> >> script:
> >>
> >> $fps = 15;
> >> $frameNum = int($millisecondTimeStamp/1000 * $fps);
> >>
> >>
> >>
> >> My first thought is to decide on a fps rate that you'd like to have.
> >>     
> >>> Then there _could_ be total of 1000 fps with the framegrabber. A fps of
> >>> 12 fps is a good speed for the human eye I believe?? Double check on that.
> >>> You'd have to figure out which block the captured frame fell into and
> >>> place it
> >>> in that frame.  On a 12 second frame rate, 1 frame would contain
> >>> 83.33ms.  So you'd just have to figure out what which block the captured
> >>> frame fell into.  swfmill frame second1-frame1~=84ms,
> >>> second1-frame2~=168ms... and so on.
> >>> It's too early to come up with a formula, but maybe later, or maybe
> >>> someone else can develop that.  Anyway, I hope it helps and is close to
> >>> correct.  But that's the way I see it.
> >>>
> >>> * Seth Markowitz <[EMAIL PROTECTED]> wrote:
> >>>
> >>>       
> >>>> Hi,
> >>>>
> >>>> I'm a newbie to swfmill, but I did get it working for my purposes... I'm
> >>>> just trying to figure out how to make it more efficient.  Here is my
> >>>> situation:
> >>>>
> >>>> Here's my inventory:
> >>>> 1. I have 1000 jpg images taken from a vga frame grabber - NOT in frames
> >>>>         
> >>> per
> >>>       
> >>>> second... the timing is variable.  For example, file1.jpg was grabbed at
> >>>> 30ms, file2.jpg was grabbed at 400ms, file3.jpg at 410ms, an so on. The
> >>>>         
> >>> time
> >>>       
> >>>> starts from Time == 0ms when the frame grabber was turned on.
> >>>>
> >>>> 2. I have an XML file called capture.xml  that contains the timestamp in
> >>>> milliseconds for when each jpg was captured:
> >>>>
> >>>>    <Capture>
> >>>>      <FileName>Slide_0020.jpg</FileName>
> >>>>      <SlideNumber>20</SlideNumber>
> >>>>      <CaptureTime>64174</CaptureTime>
> >>>>    </Capture>
> >>>>    <Capture>
> >>>>      <FileName>Slide_0021.jpg</FileName>
> >>>>      <SlideNumber>21</SlideNumber>
> >>>>      <CaptureTime>64869</CaptureTime>
> >>>>    </Capture>
> >>>>
> >>>> So....
> >>>> By putting all the jpg files together into a SWF via swfmill, I should
> >>>>         
> >>> have
> >>>       
> >>>> a fairly descent "flipbook" type animation.  I've created a perl script
> >>>>         
> >>> to
> >>>       
> >>>> parse the capture.xml file and creates a swfml file that looks like
> >>>>         
> >>> this:
> >>>       
> >>>> <?xml version="1.0" encoding="iso-8859-1" ?>
> >>>> <movie width="640" height="480" framerate="15">
> >>>>  <background color="#ffffff"/>
> >>>> <frame>
> >>>>    <!-- frame:0  ptime:54 -->
> >>>>    <library>
> >>>>        <clip id="image1" import="Slide_0001_Full_resize.jpg" />
> >>>>    </library>
> >>>>    <place id="image1" name="myImage1" x="0" y="0" depth="1" />
> >>>> </frame>
> >>>> <frame/><frame/><frame/><frame/><frame/><frame/><frame>
> >>>>    <!-- frame:6  ptime:408 -->
> >>>>    <library>
> >>>>        <clip id="image2" import="Slide_0002_Full_resize.jpg" />
> >>>>    </library>
> >>>>    <place id="image2" name="myImage2" x="0" y="0" depth="2" />
> >>>> </frame>
> >>>> <frame/><frame/><frame/><frame/><frame/><frame>
> >>>>    <!-- frame:11  ptime:752 -->
> >>>>    <library>
> >>>>        <clip id="image3" import="Slide_0003_Full_resize.jpg" />
> >>>>    </library>
> >>>>    <place id="image3" name="myImage3" x="0" y="0" depth="3" />
> >>>> </frame>
> >>>>
> >>>> .....
> >>>>
> >>>> Right now this is klunky because I'm trying to convert the millisecond
> >>>> timestamp into frames per second.  For example, if I want to run this
> >>>> animation at 10fps, I know that the jpg captured at 100ms will appear in
> >>>> frame 1 and so on (is that right??).  So what happens in between each
> >>>> frame... if  file1.jpg is captures at 10seconds before file2.jpg, I just
> >>>> stick (10x10) 100 <frame /> tags as filler in between the two
> >>>>         
> >>> images.  There
> >>>       
> >>>> must be a better way than this.  Also, since I'm converting from
> >>>> milliseconds to frames per second... I think I'm losing a lot of
> >>>>         
> >>> precision.
> >>>       
> >>>> How could I create this "flipbook" effect, given the inventory above
> >>>>         
> >>> using
> >>>       
> >>>> swfmill simple?
> >>>>
> >>>> I think this is a pretty interesting problem and I really wanted to
> >>>>         
> >>> thank
> >>>       
> >>>> the creators of swfmill... it's a great solution to this type of
> >>>>         
> >>> thing.  I
> >>>       
> >>>> was orginally trying to create an AVI file from this series of jpg
> >>>>         
> >>> files,
> >>>       
> >>>> but it got way too complicated for me.
> >>>>
> >>>> Looking forward to some suggestions!!
> >>>>
> >>>> Seth
> >>>>         
> >>>> _______________________________________________
> >>>> swfmill mailing list
> >>>> swfmill@osflash.org
> >>>> http://osflash.org/mailman/listinfo/swfmill_osflash.org
> >>>>         
> >>> --
> >>> Jon Molesa
> >>> [EMAIL PROTECTED]
> >>>
> >>> _______________________________________________
> >>> swfmill mailing list
> >>> swfmill@osflash.org
> >>> http://osflash.org/mailman/listinfo/swfmill_osflash.org
> >>>
> >>>       
> >
> >   
> >> _______________________________________________
> >> swfmill mailing list
> >> swfmill@osflash.org
> >> http://osflash.org/mailman/listinfo/swfmill_osflash.org
> >>     
> >
> >
> >   
> 
> -- 
> -----------------------------------------------------------------------
> Nils Millahn
> Internet Solutions - Design and Development - Flash Specialist
> 
> T: +44 (0) 7909 528 617
> E: [EMAIL PROTECTED]
> W: www.hub124.co.uk
> 
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-- 
Jon Molesa
Owner - Consoltec
336.844.4104
828.994.2067
866.433.0835
[EMAIL PROTECTED]
http://www.consoltec.net

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