Thanks for the update, Ralf. Maybe somebody could add what is necessary to build on mac/win?
How about asking Dan for svn access? I think it would greatly simplify things, especially during those times when he's hardly ever online (which probably won't change until autumn). Mark On 5/28/07, Ralf Fuest <[EMAIL PROTECTED]> wrote: > Hello Mark, > you don't need to copy Makefile.in from a pre-release, this can cause > problems when Makefile.am is changed. The build system requires a > ChangeLog file to work correctly, it should be added to SVN to make > compiling easier. Also running ./configure isn't necessary, because it's > run by ./autogen.sh. My SVG patch also includes a changed version of > autogen.sh that allows you to specify the configure parameters when > calling autogen.sh (e.g. ./autogen.sh --prefix=/usr). > > Here is an updated version of the build instructions: > > $ mkdir swfmill > $ cd swfmill > $ svn co http://swfmill.org/svn/trunk > $ cd trunk > $ mv ~/Desktop/svg.patch.bz2 . > $ bunzip2 -d svg.patch.bz2 > $ patch -p0 < svg.patch > $ touch ChangeLog > $ ./autogen.sh > $ make > $ su > # make install > > Ralf > > > Below is what I have to do, on Gentoo. That means I don't have to deal > > with dependencies, because it's close to impossible to have a working > > system without having everything swfmill needs already... lucky me. :) > > What you do need, apart from the dependencies, is (of course) Ralf's > > patch and Makefile.in (I took the one out of the latest pre-release). > > I assume both are on the desktop, just adjust the paths if you have > > them somewhere else. > > > > $ mkdir swfmill > > $ cd swfmill > > $ svn co http://swfmill.org/svn/trunk > > $ cd trunk > > $ mv ~/Desktop/svg.patch.bz2 . > > $ bunzip2 -d svg.patch.bz2 > > $ patch -p0 < svg.patch > > $ mv ~/Desktop/Makefile.in . > > $ ./autogen.sh > > $ ./configure > > $ make > > $ su > > # make install > > > > So, that's what works for me -- your mileage may vary. If somebody > > succeeds in building a statically linked mac/win binary, why not > > upload it somewhere so the others can play, too? > > > > HTH, > > Mark > > > _______________________________________________ > swfmill mailing list > [email protected] > http://osflash.org/mailman/listinfo/swfmill_osflash.org > _______________________________________________ swfmill mailing list [email protected] http://osflash.org/mailman/listinfo/swfmill_osflash.org
