ok, if they are arbitrary, then you cannot add the code for the
LocalConnection object into the AVM1 swf, so this is what I was
thinking would workL

you create a AVM1 swf that has LocalConnection code. Not sure about
the pro's and con's of single vs multiple connections, but I would
have one for sending to the AVM1 movie and one for sending messages
back.
This LocalConnection code would interpret a list of actions you define, e.g.:
"loadMovie" - takes movie path to load, sends back "loadDone" message,
or loadError
"gotoAndStop" takes a frame and issues a gotoAndStop(frame) on the loaded movie
"gotoAndPlay" takes a frame and issues a gotoAndPlay(frame) on the loaded movie
you get the idea.  You might want to use a more arbitrary call, so you
don;t have to define everything in this AVM1 loaded movie, e.g., if
you passed an action and a list of parameters, this AS2 code could
execute it:

loadedMovie[action].apply( loadedMovie, paramsArray)

Like I said, I have not done this yet since I have not needed it, but
seems like it should work. Be interested to know if it does
Regards,
Hudson

On Nov 12, 2007 11:37 PM, Joel Poloney <[EMAIL PROTECTED]> wrote:
> That's interesting that Adobe doesn't formerly announce a data size limit
> like that. Is that a data size limit per transaction? What would happen if I
> tried to send an image over the LocalConnection? would this fail if the
> image was larger than 32k?
>
> I would be loading arbitrary AVM1 swfs in the following manner (from the
> first post in this thread):
>
>
> > I've been trying to use swfmill to generate a movie in which I can access
> the specific frames (eg: gotoAndStop(2) for frame 2) in AS3. But, I haven't
> been successful yet. Is this possible? For example, I want to create a movie
> with 10 frames, and on each frame there's an image, text, etc.
>
> I already have existing swf files (more than I would be willing to manually
> add code to) and I am looking to make this process automated. So, the
> wrapper idea would be favorable. Actually, being able to compile into AVM2
> would be most favorable... but this LocalConnection wrapper/hack works too I
> suppose :)
>
>
> On Nov 12, 2007 8:03 PM, Hudson Ansley <[EMAIL PROTECTED]> wrote:
> > the data size limit was from experience, not sure of the exact number.
> > Are you loading arbitrary AVM1 swfs or could you recompile them with
> > some added code?
> >
>
>
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>
>

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