2009/8/19 Jens-Fabian Goetzmann <p...@jefago.de>: > I'm using swfmill for the development of Flourish Player > (http://flourishplayer.sourceforge.net), and for one of my use cases (import > one multi-layered SVG as clips named according to their layer id) it doesn't > work like the old version (0.2.12) did. However, I figure that the SVG > import of swfmill has changed quite a bit in the meantime and I should > probably update the XML. Anyways, here are the relevant parts of the XML > that worked with 0.2.12 and don't work now:
No, you can't do that any more, as a result of the fixes to allow importing more than one SVG. Those changes predate my maintainership, but the next release will be the first official release to include them. Actually it's always been possible to import more than one SVG -- the problem was that SVG ids were exported globally, and tended to conflict. For example, two SVGs created in Inkscape will tend to each have a <g id="Layer 1">, and those conflict when exported. If your SVG is associated with a class then the layers should be available as properties of that class, but you can't place them with <place>. You'll need to split the layers up into separate SVGs instead (which is probably what you wanted to do in the first place). Sorry about that -- I'm still not especially happy with the SVG import behaviour but I think it's an improvement on only being able to import one SVG per SWF ;). Cheers, Dan. _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org