Does anybody know, when I include binary data, why the first two bytes dissapear? Maybe there is something I'm doing wrong?
Im including a file as follows: (swfmill simple) <binary id="Game" import="game.mgx"/> Then, I define the class: (haXe) class Game extends flash.utils.ByteArray { public function new() { super(); } } I create a new instance of this Class, and convert it to a ByteArray: var _data:ByteArray = cast(new Game(), ByteArray); When I read this _data, the first two bytes are not there. Greetings, Thomas
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