Does anybody know, when I include binary data, why the first two bytes 
dissapear?
Maybe there is something I'm doing wrong?

Im including a file as follows: (swfmill simple)
 <binary id="Game" import="game.mgx"/>

Then, I define the class: (haXe)
class Game extends flash.utils.ByteArray { public function new() { super(); } }

I create a new instance of this Class, and convert it to a ByteArray:
var _data:ByteArray = cast(new Game(), ByteArray);

When I read this _data, the first two bytes are not there.

Greetings,
Thomas

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