I can confirm that just putting the dll next to the exe will work. It would
however be nice to learn how to create the exe itself, I almost got there
using mingw.

On Fri, Jun 15, 2012 at 8:45 PM, Daniel Cassidy <m...@danielcassidy.me.uk>wrote:

> Blast.
>
> You should be able to just put it next to swfmill.exe.
>
> However the exe shouldn’t really require that DLL at all. The fact that it
> does is a result of my stupidity.
>
> I should really put out a new build without that requirement but I keep
> putting it off and then forgetting, which is also a result of my stupidity.
>
> Dan.
>
>
> On 15 June 2012 19:35, Rahul Dhodapkar <rahul.m.dhodap...@gmail.com>wrote:
>
>> Dear All,
>>
>> I am trying to install the swfmill.exe for windows vista on my computer.
>>  I dropped the contents of the download into my program files x86 folder,
>> but when I double click on the .exe I get an error saying
>> "the program can't start because libiconv-2.dll is missing from you
>> computer.  Try reinstalling the program to fix this problem."
>>
>> I have downloaded another copy of libiconv-2.dll in an atttempt to
>> satisfy this, but I do not know where to put the file. Has anyone else
>> encountered this problem/has any ideas on how to proceed?
>>
>> Thanks much in advance,
>> Rahul Dhodapkar
>>
>>
>> _______________________________________________
>> swfmill mailing list
>> swfmill@osflash.org
>> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>>
>>
>
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>
>
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