Hi guys,

I'm new to swfmill. I'm trying to convert and embed the following xml file:

http://pastebin.com/raw.php?i=Jf78mF8b

Whose compiled swf can be fetched here:

http://www.2shared.com/document/SjkmJwKO/mc_load.html

The problem is that I can't get a *normal* behaviour out of it, where
*normal* means I either embed the clip and call `attachmovie' within
my actionscript, or embed it, insert a `place' tag after my `</frame>'
description tag and then just use it.

In both cases, I would expect the clip not to be visible by default,
but whatever I do, it gets loaded and shown on the movie, or just
doesn't get loaded at all, as it's the case when I remove the
`placeobject2' tag I had to insert at the end of the above's xml.

I know I could just set it's `_visible' attribute to false at the
begining of my movie, but I'm just wondering if I'm doing something
wrong, as I could read even within swfmill docs, a clip loaded should,
by default, not be shown.

My second question relates to global visibility of symbols within
actionscript. Say this same one we're talking about. If I debug the
movie's hierarchy once it's loaded, I always get someting like:

my_mc
my_mc.instance2
my_mc.instance5

Where `instance2' usually refers to the rounded square, and
`instance5' to the bars. So, Is it possible to give movieclip elements
a name I can use from within actionscript? I've been playing with the
`export' tag with this purpose, but nothing I do results in the given
name being shown within the movie's hierarchy.

As a result, I always have to call my hierarchy debugging function to
find out how to call inner clip elements, and then try one by one
until I know I'm finally managing the intended one.

Thanks for any hints,

Regards,

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