Thanks Kyle,

Indeed it works. But the screen flashes when I do that. Is there any
way to avoid the redraw?

Thanks again,
Nbd

On Feb 11, 2:49 pm, "Getify Solutions, Inc." <[email protected]> wrote:
> Seems to me that the best way to handle such a problem-prone situation as
> this would be to just grab the outerHTML of the outer most object element,
> then use a string regex replacement to put in the correct wmode, then
> re-write/append that new element to the DOM and replace/remove the previous
> one in its place. Basically, do a swap out.
>
> --Kyle
>
> --------------------------------------------------
> From: "Nbd" <[email protected]>
> Sent: Wednesday, February 11, 2009 3:44 AM
> To: "SWFObject" <[email protected]>
> Subject: Changing arbitrary flash objects wmode to transparent
>
>
>
> > I need to change wmode of arbitrary flash objects to transparent from
> > external js file to make sure they don't hide menus without using
> > Jquery or similar libs. I have no control over the embed code and my
> > javascript runs after swfObject so I cannot touch its initial
> > parameters.
>
> > In FF I use getElementsByTagName("embed") and set attribute. It seems
> > to work well.
>
> > Specifically I'm having trouble with object set by swfObject In IE7.
>
> > swfObject creates the following code in iE7:
>
> > I tried every possible way to set wmode to transparent and make the
> > flash not hide floating objects without success including but not
> > limited to:
>
> >   1. Search for OBJECT and change its PARAM wmode to transparent.
> >   2. Set attribute of OBJECT (wmode=transparent)
> >   3. Call the OBJECTnode.object.SetValue function
> >  4. set OBJECTnode.object.WMode = "Transparent".
>
> > The flash still hides a menu that has z-index 32767 what am I missing
> > here?
> > How can I change arbitrary flash objects that are already loaded when
> > my code runs to not hide a fixed menu?
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