Kyle, I think he's talking about when the movie is actually done playing,
not when the movie/SWF is finished loading?

Vincent

On Mon, Jan 3, 2011 at 3:11 PM, Kyle Simpson <[email protected]> wrote:

>  All flash objects in the DOM have a `PercentLoaded()` function on them
> that can be called to determine if the SWF is loaded. It will return the
> number `100` when it is finished loading. You can set up a timer loop to
> watch the object and see when it gets to 100.
>
> --Kyle
>
>
>
>
>  *From:* Vincent Polite <[email protected]>
> *Sent:* Monday, January 03, 2011 4:53 PM
> *To:* [email protected]
> *Subject:* Re: [SWFObject] Loading Swf one after another one..
>
> Yes, although you would have to probably do something with your flash movie
> and javascript where when the movie is finished it triggers a javascript
> function as a callback.  That javascript function's whole purpose in life is
> to launch the 2nd movie (or 3rd movie).  Unfortunately, SWFObject in and of
> itself only supports a callback when the object is embedded.  i.e. you can
> detect when the object has been "placed" on the page.
>
> Detecting when the movie is complete is going to depend on how you made the
> movie and you're ability to invoke a function, pageload when the movie is
> complete.  You're worst lowtech solution would be to embed your movies with
> a URL forwarding action, but that's all sort of inelegant.
>
> *tags out to another moderator*
>
> Vincent
>
> On Mon, Jan 3, 2011 at 2:36 PM, TR-Scorpion <[email protected]>wrote:
>
>> Hi all..
>>
>> Can we load 2 or 2+ swfs one after another one completed..
>> i want that beacuse i made a movie with aftereffects it has 3 part and
>> i havent got any flash exp.. I need to make that loading with
>> swfobject..
>>
>> <strong>"I didn't say multiple loading in one page.."</strong>
>>
>> Thnx your helps..
>>
>> Best..
>>
>> TR-Scorpion
>>
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