Why do you need to init 60 swfs? Just init a single swf once they click on
the button... (the button can call a function which passes the specific
song id or path to the swf as it is created)

Read this tut for more info:
http://learnswfobject.com/advanced-topics/load-a-swf-using-javascript-onclick-event/

(You'll want to mod the function slightly to take the music file value and
add it to the flashvars object etc)


Cheers,
Aran

On Wed, Feb 29, 2012 at 12:40 PM, Suntower <northwestir...@gmail.com> wrote:

> Hi, I've asked this before.
>
> I use SWFObject for a number of music players... where there will be
> 10 small objects on a page.
>
> I have one page where I would -like- to have about 60 little 'click to
> play' buttons... which are generated dynamically via PHP/MySQL. IOW:
> The page pulls 60 song titles from a database and echoes the code for
> 60 SWFObject player buttons.
>
> Unfortunately, with this many SWFObjects, the load time is dreadful.
>
> Is there some facility for loading these in the background when the
> user visits the (very lightweight) home page... and leave them cached
> for when the visitor gets to the page I mentioned?
>
> TIA,
>
> ---JC
>
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