Let me clarify my previous.
I'm using the following command to combine two swf into a single one : swfcombine -o output.swf -merge Master.swf foo=slave1.swf foo2=slave2.swf The reason why I'm using the -merge option is simple. I need to be able to pause/play the output.swf animation. If I don't use the merge tag, it does what I need except that I can't pause the animation. I put 2 buttons into master.swf, one to pause and the other to play. If I don't use the merge option, the buttons just doesn't works. If I use the merge option, the buttons works perfectly but... once slave2.swf finish (this animation is shorter), the animation stay on its last frame instead of disappearing. Can I have both behaviors? I mean, when I pause the animation, the merged animation also pauses and when an animation finishes before another, it disappears instead of staying at its last frame. Thanks! François. ---------------------------------------------------------------------------------------------------------------------------- Previous post: Hi All, I'm having a problem when I merge a shorter swf animation into another one. Let say the master file use 500 frames and the "slave" file use 200 frames. When I play the output, and it reach the frame 200, the merged animation should disappear but doesn't. When the merged animation finished, I would like it disappear. Is somebody knows how to do that? Actually I'm going into the merged animation and I add it a blank frame at the end, so the animation stay, but seams to disappear because I hide it manually. My problem with this solution is I can't ask that workaround to my customer. Please, if someone have information to solve that issue, it would be wonderful! Thanks in advance. François.
