Let me clarify my previous.

 

I'm using the following command to combine two swf into a single one : 
swfcombine -o output.swf -merge Master.swf foo=slave1.swf foo2=slave2.swf

 

The reason why I'm using the -merge option is simple.  I need to be able to 
pause/play the output.swf animation.  If I don't use the merge tag, it does 
what I need except that I can't pause the animation.  I put 2 buttons into 
master.swf, one to pause and the other to play. If I don't use the merge 
option, the buttons just doesn't works.  If I use the merge option, the buttons 
works perfectly but... once slave2.swf finish (this animation is shorter), the 
animation stay on its last frame instead of disappearing.

 

Can I have both behaviors?  I mean, when I pause the animation, the merged 
animation also pauses and when an animation finishes before another, it 
disappears instead of staying at its last frame.

 

Thanks!

François.

 

 

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Previous post:

 

Hi All,

 

I'm having a problem when I merge a shorter swf animation into another one.  
Let say the master file use 500 frames and the "slave" file use 200 frames.  
When I play the output, and it reach the frame 200, the merged animation should 
disappear but doesn't.  When the merged animation finished, I would like it 
disappear.

 

Is somebody knows how to do that?

 

Actually I'm going into the merged animation and I add it a blank frame at the 
end, so the animation stay, but seams to disappear because I hide it manually.  
My problem with this solution is I can't ask that workaround to my customer.

 

Please, if someone have information to solve that issue, it would be wonderful!

 

Thanks in advance.

François.

 

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