>On Tue, 05 Oct 2010 15:01:51 +0100 >[email protected] wrote: > Quoting Chris <[email protected]>:
> Re: - wav2swf is a conversion utility designed for a specific job. Since it > wasn't > meant to be an player application, why would it need a progress bar? > As a swf is being generated and swfs can be invoked by players then I don't > see > why a progress bar or a frame count could not be included as an option for > those > who want it (i.e. me!) ... :) Because, wav2swf produces an SWF file that contains *audio data only*, nothing else. I see no reason why one could not add a command switch to wrap this audio data in a player swf. This can be done using swfcombine. That was what I suggested, and there is some code flying this way shortly as an example. As an aside to your comment.. A kettle boils water, right? It doesn't make tea or coffee. There is no reason however why you can't wrap a kettle in something else, to make it do just that extra task. Then of course it becomes a completely different entity, as changes it's name to a Teasmaid, or a Coffee Percolator! Have I made my point clearly enough? ;o) Chris.
