> On Jun 14, 2017, at 11:24 AM, Erik Eckstein via swift-dev > <swift-dev@swift.org> wrote: > > Hi, > > I’m about implementing statically initialized arrays. It’s about allocating > storage for arrays in the data section rather than on the heap. > > Info: the array storage is a heap object. So in the following I’m using the > general term “object” but the optimization will (probably) only handle array > buffers. > > This optimization can be done for array literals containing only other > literals as elements. > Example: > > func createArray() -> [Int] { > return [1, 2, 3] > } > > The compiler can allocate the whole array buffer as a statically initialized > global llvm-variable with a reference count of 2 to make it immortal.
I was thinking about this a little bit. IMO, we probably actually want a bit in the header. The reason why is that even though setting the ref count to be unbalanced makes an object immortal, retain/release will still modify the reference count meaning that the statically initialized constant can not be in read only memory. On the other hand, if we had a bit in the header, we could use read only memory. Michael > It avoids heap allocations for array literals in cases stack-promotion can’t > kick in. It also saves code size. > > What’s needed for this optimization? > > 1) An optimization pass (GlobalOpt) which detects such array literal > initialization patterns and “outlines” those into a statically initialized > global variable > 2) A representation of statically initialized global variables in SIL > 3) IRGen to create statically initialized objects as global llvm-variables > > ad 2) Changes in SIL: > > Currently a static initialized sil_global is represented by having a > reference to a globalinit function which has to match a very specific pattern > (e.g. must contain a single store to the global). > This is somehow quirky and would get even more complicated for statically > initialized objects. > > I’d like to change that so that the sil_global itself contains the > initialization value. > This part is not yet related to statically initialized objects. It just > improves the representation of statically initialized global in general. > > @@ -1210,7 +1210,9 @@ Global Variables > :: > > decl ::= sil-global-variable > + static-initializer ::= '{' sil-instruction-def* '}' > sil-global-variable ::= 'sil_global' sil-linkage identifier ':' sil-type > + (static-initializer)? > > SIL representation of a global variable. > > @@ -1221,6 +1223,19 @@ SIL instructions. Prior to performing any access on > the global, the > Once a global's storage has been initialized, ``global_addr`` is used to > project the value. > > +A global can also have a static initializer if it's initial value can be > +composed of literals. The static initializer is represented as a list of > +literal and aggregate instructions where the last instruction is the > top-level > +value of the static initializer:: > + > + sil_global hidden @_T04test3varSiv : $Int { > + %0 = integer_literal $Builtin.Int64, 27 > + %1 = struct $Int (%0 : $Builtin.Int64) > + } > + > +In case a global has a static initializer, no ``alloc_global`` is needed > before > +it can be accessed. > + > > Now to represent a statically initialized object, we need a new instruction. > Note that this “instruction" can only appear in the initializer of a > sil_global. > > +object > +`````` > +:: > + > + sil-instruction ::= 'object' sil-type '(' (sil-operand (',' > sil-operand)*)? ')' > + > + object $T (%a : $A, %b : $B, ...) > + // $T must be a non-generic or bound generic reference type > + // The first operands must match the stored properties of T > + // Optionally there may be more elements, which are tail-allocated to T > + > +Constructs a statically initialized object. This instruction can only appear > +as final instruction in a global variable static initializer list. > > Finally we need an instruction to use such a statically initialized global > object. > > +global_object > +````````````` > +:: > + > + sil-instruction ::= 'global_object' sil-global-name ':' sil-type > + > + %1 = global_object @v : $T > + // @v must be a global variable with a static initialized object > + // $T must be a reference type > + > +Creates a reference to the address of a global variable which has a static > +initializer which is an object, i.e. the last instruction of the global's > +static initializer list is an ``object`` instruction. > > > ad 3) IRGen support > > Generating statically initialized globals is already done today for structs > and tuples. > What’s needed is the handling of objects. > In addition to creating the global itself, we also need a runtime call to > initialize the object header. In other words: the object is statically > initialized, except the header. > > HeapObject *swift::swift_initImmortalObject(HeapMetadata const *metadata, > HeapObject *object) > > There are 2 reasons for that: first, the object header format is not part of > the ABI. And second, in case of a bound generic type (e.g. array buffers) the > metadata is not statically available. > > One way to call this runtime function is dynamically at the global_object > instruction whenever the metadata pointer is still null (via swift_once). > Another possibility would be to call it in a global constructor. > > If you have any feedback, please let me know > > Thanks, > Erik > _______________________________________________ > swift-dev mailing list > swift-dev@swift.org > https://lists.swift.org/mailman/listinfo/swift-dev
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