> That said, personally, my feeling is that the momentum here in the broad 
> family of C languages (including things like Java) is very strong, and that 
> diverging from that would be extremely problematic.  I don’t see any “active" 
> problems with our current names.  If this is a matter of aesthetics, or an 
> attempt to align with Ruby/Python/Go instead of C/Java etc, then this seems 
> like the wrong direction for Swift.


Losing alignment to C-like paradigms is a valid concern, but then removing 
unwary decrement and increment operators feels out of place... Sad to have seen 
it culled.

Sent from my iPhone

> On 5 Jan 2016, at 18:40, Chris Lattner via swift-evolution 
> <[email protected]> wrote:
> 
>> On Jan 4, 2016, at 12:58 PM, Alex Johnson via swift-evolution 
>> <[email protected]> wrote:
>> Hi all,
>> 
>> I'm curious how other members of the Swift community feel about the clarity 
>> of the "Double" and "Float" type names. It seems incongruous that the 
>> default type for integers is "Int", but the default type for floating point 
>> numbers is not "Float”.
> 
>> Discussion:
>> 
>> I understand the origins of these names in single- and double-precision IEEE 
>> floats. But this distinction feels like a holdover from C (and a 32-bit 
>> world), rather than a natural fit for Swift.
> 
> Yes, the proper IEEE names for these would be “Single” and “Double”.  We 
> briefly considered and rejected that.
> 
>> Here are some reasons to keep Double and Float as they are (numbered for 
>> easy reference, but otherwise unordered):
>> "Double" and "Float" are more natural for developers who are "familiar with 
>> C-like languages."
>> A corollary: A 64-bit "Float" type could be confusing to those developers.
> Yes, I think that 64-bit Float would be *actively* confusing to people, and 
> using that name could cause real harm.
> 
>> Here are some reasons to rename these types:
>> The default for a "float literal" in Swift is a 64-bit value. It would feel 
>> natural if that that value were of type "Float".
>> There are size-specific names for 32-bit ("Float32") and 64-bit ("Float64") 
>> floating point types. For cases where a size-specific type is needed, a 
>> size-specific name like "Float32" probably makes the intention of the code 
>> more clear (compared to just "Float").
>> Apple's Objective C APIs generally use aliased types like "CGFloat" rather 
>> than raw float or double types.
>> There is precedent for "Float" types being 64-bit in other languages like 
>> Ruby, Python and Go (as long as the hardware supports it).
>> What kind of a name for a type is "Double" anyways, amirite?
> Aside from #3 (CGFloat is a distinct type in Swift, not an alias) and #5 :-)  
> I agree with these points.
> 
> That said, personally, my feeling is that the momentum here in the broad 
> family of C languages (including things like Java) is very strong, and that 
> diverging from that would be extremely problematic.  I don’t see any “active" 
> problems with our current names.  If this is a matter of aesthetics, or an 
> attempt to align with Ruby/Python/Go instead of C/Java etc, then this seems 
> like the wrong direction for Swift.
> 
> -Chris
> 
> 
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