I've bounced this idea off of Dave and Dmitri internally, so might as well put 
it out publicly:

In Magic DWIM Swift, there would only be two types that you'd ever conform to: 
a destructive iteration type (today's "Generator"), and a multi-pass indexed 
type (today's "Collection"). Some operations can meaningfully use either one 
(like forEach or maxElement); these operations go on a general "traversable" 
type (today's "Sequence").

In this world, both GeneratorType and CollectionType are refinements of 
SequenceType (i.e. any GeneratorType "is-a" SequenceType), including the 
necessary default implementations. Maybe we rename some of the protocols in the 
process. Again, no concrete type would ever conform to SequenceType; it's just 
something you can use as a generic constraint.

We can't actually do this today because it creates a circularity between 
SequenceType and GeneratorType that the compiler can't handle. I'm pretty sure 
it's possible to change the compiler's protocol checking logic to allow this, 
though.

Anyway, that's that idea. At the very least it helped me clear up my thoughts 
about Sequence, Collection, and Generator back when I was first learning them.

Jordan

P.S. This idea falls apart if someone comes up with a model (concrete type) for 
SequenceType that isn't a Collection or Generator. I wasn't able to think of 
one back when I was originally thinking about this, but of course that doesn't 
mean there isn't one. (Infinite collections are interesting as discussed on the 
"cycle" thread, but it's not the sequence/generator distinction that's really 
meaningful there.)


> On Dec 31, 2015, at 9:52, Erica Sadun via swift-evolution 
> <[email protected]> wrote:
> 
> I'm trying to work them out, so it's still muddled.
> 
> Right now, I think SequenceType is better described as CollectionWalkType but 
> that's kind of (1) a mouthful and (2) not entirely accurate. 
> 
> Moving back a step: SequenceType is defined as: "A type that can be iterated 
> with a `for`...`in` loop." But it says nothing about whether that loop ever 
> terminates and many stdlib sequence functions currently don't make sense (at 
> least if they're not lazy) with respect to infinite sequences, which should 
> probably be "StreamType" not sequences. A couple of examples:
> Here's my fib: http://swiftstub.com/189513594/ 
> <http://swiftstub.com/189513594/>
> And here's Oisin's user-input sequence:  
> https://gist.github.com/oisdk/2c7ac33bf2188528842a 
> <https://gist.github.com/oisdk/2c7ac33bf2188528842a>
> Both of these are theoretically filterable, but they aren't dropLast-able, 
> suffix-able, properly split-able, etc.
> 
> Hopefully that's enough of a starting point to indicate where my thinking is 
> at and what I'm trying to think through when it comes to this. -- E
> 
> 
>> On Dec 31, 2015, at 10:09 AM, Dave Abrahams <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> 
>>> On Dec 31, 2015, at 9:05 AM, Erica Sadun via swift-evolution 
>>> <[email protected] <mailto:[email protected]>> wrote:
>>> 
>>> It does seem that in Swift the concepts of collection, sequence, 
>>> permutation, stream, etc are a bit muddled.
>> 
>> This is a pretty vague critique.  Do you have specifics, and suggestions 
>> that address them?
>> 
>>> 
>>> -- E
>>> 
>>> 
>>>> On Dec 31, 2015, at 6:51 AM, Tino Heth via swift-evolution 
>>>> <[email protected] <mailto:[email protected]>> wrote:
>>>> 
>>>>> Those are collections.  Collections can be iterated over multiple times.
>>>> Speaking of the Fibonacci-numbers:
>>>> Sure we can write an algorithm that iterates over them several times — it 
>>>> just won't ever finish the first iteration ;-)
>>>> (only nitpicking — I just couldn't resist)
>>>> 
>>>> Happy new year!
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>> 
>> -Dave
>> 
> 
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