> On Jan 6, 2016, at 12:01 AM, Goffredo Marocchi <[email protected]> wrote: > > Hello Chris, > > When dealing with floating point values, wouldn't it be in our best interest > to always be very specific about the accuracy of the floating point type > variables we use regardless of the device it runs on? This is the biggest > problem I had with CGFloat: while it is nice at first to have a type that > adapts to the device word size it runs on, I prefer to always have an > explicit accuracy guarantee than worrying about my CGFloat code changing in > behaviour when it runs on a 32 bit device rather than a 64 bit one.
There are lots of things that are unfortunate about CGFloat. I don’t see how they translate to Float and Double. -Chris _______________________________________________ swift-evolution mailing list [email protected] https://lists.swift.org/mailman/listinfo/swift-evolution
