> On Jan 6, 2016, at 12:01 AM, Goffredo Marocchi <[email protected]> wrote:
> 
> Hello Chris,
> 
> When dealing with floating point values, wouldn't it be in our best interest 
> to always be very specific about the accuracy of the floating point type 
> variables we use regardless of the device it runs on? This is the biggest 
> problem I had with CGFloat: while it is nice at first to have a type that 
> adapts to the device word size it runs on, I prefer to always have an 
> explicit accuracy guarantee than worrying about my CGFloat code changing in 
> behaviour when it runs on a 32 bit device rather than a 64 bit one.

There are lots of things that are unfortunate about CGFloat.  I don’t see how 
they translate to Float and Double.

-Chris
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