> Also as a brief aside, it’s not super intuitive to me that the syntax for the
> catch pattern matching wildcard is
>
> catch _
>
> whereas it is
>
> default
>
> for switches.
I do believe you can just say `catch`:
4> do {
5. try throwing()
6. } catch let e as E { ...
7. } catch {
8. print(error)
9. }
— Radek
> On 20 Mar 2016, at 21:26, Tyler Fleming Cloutier via swift-evolution
> <[email protected]> wrote:
>
> I recall that there was quite a bit of discussion a while back about adding
> typed error declarations for methods that throw for the purpose of exhaustive
> pattern matching on errors.
>
> There were interesting arguments on either side, and I think that the result
> was to maintain the status quo. There’s still the issue of having to add the
> extra catch statement to every do block for exhaustive matches.
>
> Would it be wise to allow force conversion for the cases in which the
> developer believes the match is exhaustive? ie
>
> do {
> let action = chooseAction(game)
> game = try game.applyAction(action)
> } catch let e as ActionError {
> game.failedAction = e
> } catch _ {
> fatalError(“This is an unfortunate bit of noise :/")
> }
>
> becomes
>
> do {
> let action = chooseAction(game)
> game = try game.applyAction(action)
> } catch let e as! ActionError {
> game.failedAction = e
> }
>
>
> Also as a brief aside, it’s not super intuitive to me that the syntax for the
> catch pattern matching wildcard is
>
> catch _
>
> whereas it is
>
> default
>
> for switches. I think I saw Chris mention somewhere that default was chosen
> because of it’s wide familiarity. Does anyone recall the reason?
>
> Thanks,
>
> Tyler
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