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> On 22 May 2016, at 18:36, L. Mihalkovic via swift-evolution 
> <[email protected]> wrote:
> 
> 
>> On May 22, 2016, at 5:31 PM, Matthew Johnson <[email protected]> wrote:
>> 
>> 
>> 
>> Sent from my iPad
>> 
>>> On May 22, 2016, at 8:39 AM, L. Mihalkovic <[email protected]> 
>>> wrote:
>>> 
>>> 
>>>> On May 22, 2016, at 3:15 PM, Matthew Johnson <[email protected]> 
>>>> wrote:
>>>> 
>>>> 
>>>> 
>>>> Sent from my iPad
>>>> 
>>>>>> On May 22, 2016, at 1:49 AM, Vladimir.S via swift-evolution 
>>>>>> <[email protected]> wrote:
>>>>>> 
>>>>>> On 22.05.2016 3:01, L. Mihalkovic via swift-evolution wrote:
>>>>>> Read the proposal... I have an aversion to-go coffee cups that remind
>>>>>> people that hot coffee may burn them, and when my daughter was 4 we
>>>>>> explained to her why knives were to be handled with care, rather than
>>>>>> remove them all from her sight. IMHO the proposal evoques mandating
>>>>>> training wheels rather than letting people learn naturally from their
>>>>>> errors.
>>>>> 
>>>>> I can partially support this opinion. But we have a situation with 
>>>>> protocol extension methods and static dispatches in which we need Swift's 
>>>>> help on compilation stage. IMO Using your words, right now we just got 
>>>>> knife in our hands *without* any explanation. Then we hurt ourselves, and 
>>>>> *then* we know that such methods will be dispatched statically(and the 
>>>>> rule of dispatch is quite non-obvious). This is another extreme like 
>>>>> "remove all knives". We need some golden middle. Personally I believe the 
>>>>> solution is in compiler warning and in some method to 'fix' this warning.
>>>> 
>>>> Why not just make it an error and require an annotation on the extension 
>>>> methods?
>>> 
>>> See   
>>> https://lists.swift.org/pipermail/swift-evolution/Week-of-Mon-20160516/018560.html
>>> And   
>>> https://github.com/lmihalkovic/swift-lang/tree/master/Dispatching.playground
>> 
>> That doesn't answer my question.  I don't like any of the suggestions you 
>> posted.  I think we should just leave the behavior as is (at least for now) 
>> and just require annotations on non-default methods in protocol extensions 
>> (making it an error to declare a non-default method without the annotation).
> 
> Considering how things work fine the way they are today once THEIR logic is 
> understood (the only problem today seems to be one of expectations mismatch, 
> not that something is broken or illogic), it would IMHO be a waste of energy 
> to revisit only to end up with a system that would only support a single 
> model. It something is done, it might as well be to add freedom.

It is logical because by definition it is not a random behaviour and it works 
as it is not marred by bugs and yes you can make it work (variable amount of 
pain depending how big he code base is and how many people work on it), but the 
problem of expectations mismatch and a bit steep learning curve (and 
probability of submarine errors popping up to haunt future self) is not one 
that should be swept under the rug.

Part of the problem comes from the desire to put code in protocols/interfaces. 
Java went full steam ahead with it in Java 8 and Swift did so later on, but I 
still feel it creates quite a bit of problems, maybe more than it solves. Sure, 
it is giving life to a new magical paradigm, but all magic comes with a price 
;). I may be too defensive about this change,  but I would love to read a very 
very convincing arguments as to why I would want anything more than methods (or 
properties maybe, but they are methods too ;)) in a protocol/interface. I 
thought the point was that behaviour and implementation ought to be decoupled 
:).


One could bends things a bit and say that following a relatively strict TDD 
approach with genuine unit tests (everything is a mock but the class under test 
and Apple's own classes perhaps), integration, and automation tests that 
Objective-C's opt-in strictness (hello -Weverything, lightweight generics, 
nullability annotations, and various annotations like instancetype, 
NS_REQUIRES_SUPER, NS_DESIGNATED_INITIALIZER, etc...) is more than a safe 
enough path that gives you the most freedom and runtime responsibility to be 
used wisely and productively. Cocoa is a wonderful API to write apps with and 
yes it is not very Swift like and linked to the Objective-C runtime also in 
style, but perhaps that says something NCOs about both languages. In 
Objective-C having message sending/dynamic polymorphism by default never 
introduced illogical or hard to work through behaviour.

> 
> So if you make it optional to have an attribute (I seem to recall chris 
> explicitely saying that annotations were not the idiomatic swift way to 
> convey these types of behavirial adjustments) on non required extension 
> methods, then what you describe is basically one of the proposals I listed.. 
> for a simple reason mind you... what I listed is what I saw people debate. A 
> few options were left out as being too complex to summarize, or not ringing 
> true to what exists today and what has been explained about protocols with 
> great clarity by Dave on stage at WWDC. Interestingly enough, the idea of 
> default methods on the protocol itself (which I like in java8) was already 
> listed by him and at least someone else in the compiler team.
> 
> Coming from working in asm, c, c++, perl, tcl, vb, java, c#, js, objc, scala, 
> typescript and go in that order, I can get used to anything as long as its 
> logic seems reasonable and adequately explained.  After reading so many 
> emails I thought I might not be the only one craving a simple one page 
> summary of what had been said so far.
> 
> 
>> 
>>> 
>>> 
>>>>> 
>>>>> 
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