I'd prefer they mirror the integer type naming "conventions", that is have an explicit "Float32" and "Float64" type, with "Float" being a typealias for Float64.
Sent from my iPhone > On May 23, 2016, at 18:26, Adriano Ferreira via swift-evolution > <swift-evolution@swift.org> wrote: > > Hi everyone, > > Is there any draft/proposal related to this suggestion? > > Best, > > — A > >> On Jan 4, 2016, at 3:58 PM, Alex Johnson via swift-evolution >> <swift-evolution@swift.org> wrote: >> >> Hi all, >> >> I'm curious how other members of the Swift community feel about the clarity >> of the "Double" and "Float" type names. It seems incongruous that the >> default type for integers is "Int", but the default type for floating point >> numbers is not "Float". >> >> What if the name "Float" were given to the intrinsic, 64-bit floating point >> type? (And the existing "Float" and "Double" names were removed in favor of >> "Float32" and "Float64"?) >> >> >> Discussion: >> >> I understand the origins of these names in single- and double-precision IEEE >> floats. But this distinction feels like a holdover from C (and a 32-bit >> world), rather than a natural fit for Swift. >> >> Here are some reasons to keep Double and Float as they are (numbered for >> easy reference, but otherwise unordered): >> "Double" and "Float" are more natural for developers who are "familiar with >> C-like languages." >> A corollary: A 64-bit "Float" type could be confusing to those developers. >> Another corollary: Swift needs to interoperate with Objective C, and its >> "float" and "double" types. >> Renaming these types would open the door to bike-shedding every type name >> and keyword in the language. >> Changing the meaning of an existing type ("Float") would be a bit PITA for >> existing code (although an automated migration from "Float" to "Float32" and >> "Double" to "Float" should be possible). >> Renaming a fundamental type would take considerable effort. >> Here are some reasons to rename these types: >> The default for a "float literal" in Swift is a 64-bit value. It would feel >> natural if that that value were of type "Float". >> There are size-specific names for 32-bit ("Float32") and 64-bit ("Float64") >> floating point types. For cases where a size-specific type is needed, a >> size-specific name like "Float32" probably makes the intention of the code >> more clear (compared to just "Float"). >> Apple's Objective C APIs generally use aliased types like "CGFloat" rather >> than raw float or double types. >> There is precedent for "Float" types being 64-bit in other languages like >> Ruby, Python and Go (as long as the hardware supports it). >> What kind of a name for a type is "Double" anyways, amirite? >> (that last one is a joke, BTW) >> >> What do you think? Do you agree or disagree with any of my assessments? Are >> there any pros or cons that I've missed? Is the level of effort so large >> that it makes this change impractical? Is it a colossal waste of human >> effort to even consider a change like this? >> >> Thanks for your time and attention, >> Alex Johnson (@nonsensery) >> _______________________________________________ >> swift-evolution mailing list >> swift-evolution@swift.org >> https://lists.swift.org/mailman/listinfo/swift-evolution > > _______________________________________________ > swift-evolution mailing list > swift-evolution@swift.org > https://lists.swift.org/mailman/listinfo/swift-evolution
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