That depends... Does “x = a ? b : c” and "if a {x = b} else {x = c}” compile
down to the same machine code? I know of one arch where “?:” takes 0 cycles,
but I don’t know if there’s a difference on x86 or ARM.
Either way, I’d think that just doing the comparison within `sign` would be
faster, since it doesn’t create two extra Bools and SignedNumberTypes.
- Dave Sweeris
> On May 24, 2016, at 6:33 AM, Haravikk via swift-evolution
> <[email protected]> wrote:
>
>
>> On 23 May 2016, at 20:19, Dany St-Amant via swift-evolution
>> <[email protected] <mailto:[email protected]>> wrote:
>>
>> Challenge accepted… Removed the if/else if, at the cost of double function
>> call to a tri-op:
>>
>> extension Bool {
>> func as01<T:SignedNumberType>() -> T { return self ? 1 : 0 }
>> }
>>
>> extension SignedNumberType {
>> var sign: Self { return (self > 0).as01() - (self < 0).as01() }
>> }
>
> I don’t believe this solves the problem; I think you’ve really just moved the
> branching into the as01() method.
>
> I think the more correct solution would be for all integer types to have a
> required Bool initialiser in a protocol somewhere, this way you could just do:
>
> var sign:Self { return Self(boolValue: self > 0) - Self(boolValue: self
> < 0) }
>
> Since all integer types should be able to do this by just extending the value
> to fit, rather than testing it. I’m not completely up-to-date on the integer
> changes that will be in Swift 3, but perhaps conversion from bool will be
> easier in future, in Swift 2.2 it’s not really treated as a number type for
> conversion purposes, which is disappointing.
>
> Also apologies for my initial misunderstanding of the need for this sign
> property, no idea how I managed to get such a mental block as it’s obviously
> very useful for multiplication when account for sign and a few other cases.
> Anyway, I’m a +1, though implementation is definitely trickier than it seems
> it should be, thanks to some of Swift’s number-related quirks!
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