All I want, and all @available(*, unavailable, renamed:) gives me, is the 
ability to give my users a more pleasant upgrade experience than simply working 
through whatever errors Xcode spits out and trying to figure out what old APIs 
correspond with what new APIs.

If resilience is an issue...a library author can always simply choose to remove 
the old APIs altogether and break compatibility with older consumers. There is 
nothing Swift currently does to prevent this from happening, nor should it. If 
the library author wishes to forward use of unavailable APIs to their 
not-unavailable counterparts, that's their prerogative. There are a couple of 
other folks who are working on a resilience story for Swift (including things 
like versioning checks); until they have something to show us I don't see the 
point of worrying about maintaining resilience that Swift doesn't promise 
consumers of libraries to begin with.

Austin

> On Jun 10, 2016, at 6:51 PM, Andrew Bennett <cac...@gmail.com> wrote:
> 
> Unavailable doesn't mean un-callable.
> If you're marking an override or required initialiser as unavailable, it's 
> still possible it's called dynamically, or by super.
> If you're marking it unavailable for some OS versions, it could still be 
> called by the other OS versions.
> If it's neither of those two categories, you probably don't even need the 
> function declaration.
> It's not clear what default behaviour you would want in an unavailable 
> method, calling super, calling a new method, a runtime error, ...
> 
> An undefined implementation lacks clarity, as Erica says, "this is an example 
> where concision is overrated".
> 
> Likewise, as Brent says, you may want the old unavailable API to call through 
> to the new API.  A new version of a library may be dynamically linked by 
> something compiled against an older version.
> 
> 
> On Sat, Jun 11, 2016 at 10:47 AM, John McCall via swift-evolution 
> <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
> > On Jun 10, 2016, at 2:22 PM, Austin Zheng via swift-evolution 
> > <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
> >
> > Hello swift-evolutioneers,
> >
> > Here's an idea. It's technically additive, but it's small and I think it 
> > fits in well with Swift 3's goals, one of which is to establish API 
> > conventions.
> >
> > Right now, you can declare a function, type member, etc and mark it using 
> > "@available(*, unavailable, renamed:"someNewName()")". Doing so causes a 
> > compile-time error if the user tries to use that member, and if you provide 
> > the new name a fix-it is even generated telling you to use the new name.
> >
> > However, you can (and still need to) provide an implementation (e.g. 
> > function body). You can just stick a fatalError() inside and be done with 
> > it, but my question is, is an impl even necessary?
> >
> > My pitch is very simple: the declaration of any member marked with 
> > @available(*, unavailable), or in other words marked as unavailable 
> > regardless of platform or version, should be allowed to omit the 
> > implementation.
> >
> > So, instead of:
> >
> > @available(*, unavailable, renamed:"someNewAPI()")
> > public func someOldAPI() -> Int { fatalError() }
> >
> > You can just have:
> >
> > @available(*, unavailable, renamed:"someNewAPI()")
> > public func someOldAPI() -> Int
> >
> > The intent is, in my opinion, clearer for the latter and it feels less 
> > kludgy.
> >
> > What do people think? Are there any potential barriers (implementation or 
> > semantics) that would preclude this?
> 
> I actually just consider it a bug that you're require to implement an 
> always-unavailable function.  We can take it through evolution anyway, though.
> 
> John.
> 
> >
> > Best,
> > Austin
> >
> > _______________________________________________
> > swift-evolution mailing list
> > swift-evolution@swift.org <mailto:swift-evolution@swift.org>
> > https://lists.swift.org/mailman/listinfo/swift-evolution 
> > <https://lists.swift.org/mailman/listinfo/swift-evolution>
> 
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