> On 11 Oct 2016, at 12:59, Jay Abbott <[email protected]> wrote:
>
> This is interesting. I'm trying to evaluate your statement that "No setter
> would be needed if a mutation clause is provided" but I can't think exactly
> what the compiler would do in the case where there is a 'get' and 'mutate',
> but no 'set'...
> a) when you call a non-mutating function;
This would just call the getter and call the function on the result, exactly
how it works right now.
> b) when you assign a new value.
A setter would be a special case of a “mutator”, where the starting value of
the inout parameter is ignored. So the mutate clause would be invoked with `{
(x: inout T) in x = newValue }`. Does that make sense?
> c) when get and set aren't implemented with a matching hidden var (i.e. using
> a bit in an int var or storing in a dictionary).
I’m not sure what you mean by this. The getter and setter are implemented, but
the mutator isn’t? Could you clarify?
>
>
> On Tue, 11 Oct 2016 at 11:26 Tim Vermeulen via swift-evolution
> <[email protected] <mailto:[email protected]>> wrote:
> Just having getters and setters doesn’t allow this (unless the optimiser is
> really smart about it). All the current API allows is grabbing whatever the
> `get` clause returns, mutating it, and then passing it into the `set` clause,
> whatever that does. The `set` clause might not do anything, or what it does
> could be seemingly unrelated to the `get` clause, so it’s not a trivial task
> to optimise this.
>
>> On 11 Oct 2016, at 06:35, Erica Sadun <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>
>>> On Oct 10, 2016, at 9:53 PM, Tim Vermeulen via swift-evolution
>>> <[email protected] <mailto:[email protected]>> wrote:
>>>
>>> There have been many instances where unexpected bad performance was caused
>>> by the interplay between getters, setters, mutations and the copy-on-write
>>> mechanism. For example:
>>>
>>> struct Foo {
>>> private var _array: [Int] = [1, 2, 3, 4, 5]
>>>
>>> var array: [Int] {
>>> get { return _array }
>>> set { _array = newValue }
>>> }
>>> }
>>>
>>> var foo = Foo()
>>> foo.array.append(6) // an O(n) operation
>>>
>>> I propose a `mutate` clause which provides a `mutate` function with a
>>> single inout parameter (similar to how `set` provides `newValue`), which
>>> can be used instead of a setter:
>>>
>>> var array: [Int] {
>>> get { return _array }
>>> mutate { mutate(&_array) }
>>> }
>>>
>>> The compiler could then translate each mutation of `foo.array` to a closure
>>> with an inout parameter, which is then passed into the `mutate` clause
>>> (which in turn is executed with `_array` as its argument, as per the
>>> snippet above). For example, for `foo.array.append(6)`, the compiler would
>>> internally generate the closure `{ (arr: inout [Int]) in arr.append(6) }`
>>> and pass it into the `mutate` clause, `_array` is then passed as its
>>> parameter and the array is updated in constant time.
>>>
>>> I apologise if that was too hard to follow.
>>>
>>> No setter would be needed if a mutation clause is provided, but I see no
>>> good reason to do away with setters altogether, so this proposal would be
>>> purely additive.
>>
>> If this is computationally better, why is it not the default behavior rather
>> than an API change?
>>
>> -- E
>>
>>
>
> _______________________________________________
> swift-evolution mailing list
> [email protected] <mailto:[email protected]>
> https://lists.swift.org/mailman/listinfo/swift-evolution
> <https://lists.swift.org/mailman/listinfo/swift-evolution>
_______________________________________________
swift-evolution mailing list
[email protected]
https://lists.swift.org/mailman/listinfo/swift-evolution