> 在 2016年10月19日,11:43,Kevin Nattinger <sw...@nattinger.net> 写道:
> 
>> 
>> On Oct 19, 2016, at 8:13 AM, Guoye Zhang via swift-evolution 
>> <swift-evolution@swift.org> wrote:
>> 
>> 
>>> 在 2016年10月19日,07:10,Jeremy Pereira <jeremy.j.pere...@googlemail.com> 写道:
>>> 
>>> 
>>>> On 18 Oct 2016, at 19:17, Guoye Zhang via swift-evolution 
>>>> <swift-evolution@swift.org> wrote:
>>>> 
>>>> Currently, Swift Int family and UInt family have compact representations 
>>>> that utilize all available values, which is inherited from C. However, it 
>>>> is horribly inefficient to implement optional integers. It takes double 
>>>> the space to store [Int?] than to store [Int] because of alignment.
>>> 
>>> Is this a general problem with Swift? Are lots of people complaining that 
>>> they are running out of space for their Optional<Int> arrays?
>>> 
>> It's just that a common data type wasting almost half the space seems 
>> inefficient. I guess this is also the reason why they didn't adopt optional 
>> integers widely in stdlib.
> 
> I’ve only needed an array of optionals once, maybe twice. I don’t think 
> arrays of optionals are widely used to begin with, and the reason there are 
> few optional integers in the stdlib is because the interface is from objc, 
> which doesn’t have optionals. I doubt any thought at all was given in 
> designing the standard library to the extra space for an optional.
> 
Swift stdlib is independent from objc. Currently, "Int?" storage has a tradeoff 
between less space (n + 1 bytes) and unaligned access, and more space (n * 2 
bytes) and fast access. Neither of them is optimal.

>>> 
>>>> 
>>>> I propose to ban the top value in Int/UInt which is 0xFFFF... in hex. Int 
>>>> family would lose its smallest value, and UInt family would lose its 
>>>> largest value. Top value is reserved for nil in optionals. An additional 
>>>> benefit is that negating an Int would never crash.
>>> 
>>> Well the “top value” for signed ints would have to be 0x8000... not 
>>> 0xffff... which is the representation of -1. The top value for unsigned 
>>> ints cannot be banned because unsigned integers are often used as bit 
>>> fields either directly or in OptionSets.
>>> 
>>> Furthermore, how would the semantics of &+ and &- be affected? What about 
>>> the performance of those two operators?
>>> 
>> I was originally going for the symmetry between Int and UInt as in 
>> compatible bit patterns. Now that I think of it, UInt is commonly used for 
>> bitwise operations, and it doesn't make sense to optimize for "UInt?" which 
>> is uncommon. So I agree that 0x80... is better.
>> 
>> Int performance would surely suffer because of current instruction sets, but 
>> Int? would improve.
> 
> In my experience, ints are used orders of magnitude more often than optional 
> int?s. Why optimize for the rare case?
> 
If we were to have safe arithmetic that produces optionals, or lenient 
subscript, it is important to have efficient optional integers. I do agree that 
Int slowing down is unacceptable.

- Guoye
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