Off the top of my head? As the language stands now, maybe a ton of extensions
so that it never actually hits the fully generic version?
extension Addable where Self == Int8 {...}
extension Addable where Self == Int16 {...}
extension Addable where Self == Int32 {
static func + <T: Addable> (lhs: Self, rhs: Int8) -> Self {...}
static func + <T: Addable> (lhs: Self, rhs: Int16) -> Self {...}
static func + <T: Addable> (lhs: Self, rhs: Int32) -> Self {...}
static func + <T: Addable> (lhs: Self, rhs: Int64) -> Int64 {...}
}
extension Addable where Self == Int64 {...}
Dunno if that'll compile... it might need an `_IntNNType` protocol for each
integer type so that the where clause could be "where Self: _Int32Type" instead
of "where Self == Int32" (of course, if such a thing were actually done, the
obvious next step would be to make `UInt64` conform to `_Int8Type`, and see
just how close you can get to wat https://www.destroyallsoftware.com/talks/wat).
Even if that works, though, it'll all come crashing down as soon as someone
makes an `Int128`... oh, nuts! I forgot about `DoubleWidth`!
Yeah, I don't think I can just pull that particular implementation out of the
air.
- Dave Sweeris
> On Jun 17, 2017, at 21:18, Xiaodi Wu <[email protected]> wrote:
>
> And, without integer literals as generic parameters, how would you express
> this operation?
>
>
>> On Sat, Jun 17, 2017 at 23:01 David Sweeris <[email protected]> wrote:
>>
>>> On Jun 17, 2017, at 20:43, Xiaodi Wu <[email protected]> wrote:
>>>
>>> In Swift, all types and all operators are implemented in the standard
>>> library. How do you express the idea that, when you add values of disparate
>>> types T and U, the result should be of the type with greater precision? You
>>> need to be able to spell this somehow.
>>
>> Oh, ok... I thought you meant "conditional conformance" or something
>> concrete :-D
>>
>> Off the top of my head, with "literals as generic parameters",
>> protocol Addable {
>> associatedtype BitsOfPrecision: IntegerLiteral
>> static func + <T: Addable> (_: Self, _: T) -> T where T.BitsOfPrecision >
>> BitsOfPrecision
>> static func + <T: Addable> (_: Self, _: T) -> Self where T.BitsOfPrecision
>> <= BitsOfPrecision
>> }
>>
>> Although, come to think of it, I suppose that's a bit more than simply using
>> literals as types. Still, it's all information that's available at compile
>> time, though.
>>
>> - Dave Sweeris
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