Howdy,
I love it! The “do" blocks never did “feel” like Swift. I can see how
both would be useful.
I like to use as many conditionals in a single guard statement as I can
get away with, so I was concerned that guard/catch would need to interoperate
with guard/else. However, I am fairly convinced that, at least for now, having
to choose between guard /catch and guard /else is not that much of a problem.
guard/catch appears optimized for the simple-call case, where there is a single
throwing expression, so the code can handle its specific error/s more
precisely. When catching anything in a batch is the goal, then a do block is
probably fine.
-Ben
> On Jul 5, 2017, at 1:30 PM, Soroush Khanlou via swift-evolution
> <[email protected]> wrote:
>
> I’d like to propose a guard/catch construct to the language. It would allow
> code to use throwing functions and handle errors fully, without straying from
> a happy path. do/catch can be a bit heavy-handed sometimes, and it would be
> nice to be able to handle throwing functions without committing to all the
> nesting and ceremony of do/catch.
>
> Full proposal, which discusses all the corner cases and alternatives:
> https://gist.github.com/khanlou/8bd9c6f46e2b3d94f0e9f037c775f5b9
> <https://gist.github.com/khanlou/8bd9c6f46e2b3d94f0e9f037c775f5b9>
>
> Looking forward to feedback!
>
> Soroush
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