On Sep 4, 2017, at 4:19 AM, Daniel Vollmer <li...@maven.de> wrote:
> 
> Hello,
> 
> first off, I’m following this discussion with great interest, even though my 
> background (simulation software on HPC) has a different focus than the 
> “usual” paradigms Swift seeks to (primarily) address.
> 
>> On 3. Sep 2017, at 19:26, Chris Lattner via swift-evolution 
>> <swift-evolution@swift.org> wrote:
>>> On Sep 2, 2017, at 11:09 PM, Pierre Habouzit <phabou...@apple.com> wrote:
>>>> On Sep 2, 2017, at 12:19 PM, Pierre Habouzit <pie...@habouzit.net> wrote:
>>>> 
>>>> Is there a specific important use case for being able to target an actor 
>>>> to an existing queue?  Are you looking for advanced patterns where 
>>>> multiple actors (each providing disjoint mutable state) share an 
>>>> underlying queue? Would this be for performance reasons, for compatibility 
>>>> with existing code, or something else?
>>> 
>>> Mostly for interaction with current designs where being on a given bottom 
>>> serial queue gives you the locking context for resources naturally attached 
>>> to it.
>> 
>> Ok.  I don’t understand the use-case well enough to know how we should model 
>> this.  For example, is it important for an actor to be able to change its 
>> queue dynamically as it goes (something that sounds really scary to me) or 
>> can the “queue to use” be specified at actor initialization time?
> 
> I’m confused, but that may just be me misunderstanding things again. I’d 
> assume each actor has its own (serial) queue that is used to serialize its 
> messages, so the queue above refers to the queue used to actually process the 
> messages the actor receives, correct?

Right.

> Sometimes, I’d probably make sense (or even be required to fix this to a 
> certain queue (in the thread(-pool?) sense), but at others it may just make 
> sense to execute the messages in-place by the sender if they don’t block so 
> no context switch is incurred.

Do you mean kernel context switch?  With well behaved actors, the runtime 
should be able to run work items from many different queues on the same kernel 
thread.  The “queue switch cost” is designed to be very very low.  The key 
thing is that the runtime needs to know when work on a queue gets blocked so 
the kernel thread can move on to servicing some other queues work.

-Chris
_______________________________________________
swift-evolution mailing list
swift-evolution@swift.org
https://lists.swift.org/mailman/listinfo/swift-evolution

Reply via email to