> On Dec 20, 2017, at 12:35, Karl Wagner <razie...@gmail.com> wrote:
>> On 20. Dec 2017, at 19:54, Jordan Rose <jordan_r...@apple.com 
>> <mailto:jordan_r...@apple.com>> wrote:
>>> On Dec 20, 2017, at 05:36, Karl Wagner via swift-evolution 
>>> <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
>>>> On 19. Dec 2017, at 23:58, Ted Kremenek via swift-evolution 
>>>> <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
>>>> The review of "SE 0192 - Non-Exhaustive Enums" begins now and runs through 
>>>> January 3, 2018.
>>>> The proposal is available here:
>>>> https://github.com/apple/swift-evolution/blob/master/proposals/0192-non-exhaustive-enums.md
>>>> <https://github.com/apple/swift-evolution/blob/master/proposals/0192-non-exhaustive-enums.md>+1,
>>>>  it needs to happen (and ASAP, since it _will_ introduce source-breaking 
>>>> changes one way or the other).
>>> I think non-exhaustive is the correct default. However, does this not mean 
>>> that, by default, enums will be boxed because the receiver doesn’t know 
>>> their potential size?
>> It's not always boxing, but yes, there will be more indirection if the 
>> compiler can't see the contents of the enum. (More on that below.)
>>> That would mean that the best transition path for multi-module Apps would 
>>> be to make your enums @exhaustive, rather than adding “default” statements 
>>> (which is unfortunate, because I imagine when this change hits, the way 
>>> you’ll notice will be complaints about missing “default” statements).
>> Yep, that's going to be the recommendation. The current minimal-for-review 
>> implementation does not do this but I'd like to figure out how to improve 
>> that; at the very least it might be a sensible thing to do in the migrator.
>>> I do have some thoughts about how we could ease the transition (for this 
>>> and other resilience-related changes), but it’s best to leave that to a 
>>> separate discussion.
>>> The one thing I’m still not overly fond of is the name - I would like us to 
>>> keep the set of resilience/optimisation related keywords to a minimum. 
>>> “exhaustive” for enums feels an awful lot like “fixed_contents” for structs 
>>> - couldn’t we come up with a single name which could be used for both? I 
>>> don’t think anybody’s going to want to use “exhaustive” for structs.
>> The core team was very focused on this too, but I contend that "exhaustive" 
>> is not about optimization and really isn't even about "resilience" (i.e. the 
>> ability to evolve a library's API while preserving binary compatibility). 
>> It's a semantic feature of an enum, much like 'open' or 'final' is for 
>> classes, and it affects what a client can or can't do with an enum. For 
>> libaries compiled from source, it won't affect performance at all—the 
>> compiler still knows the full set of cases in the current version of the 
>> library even if the programmer is forced to consider future versions.
>> I'm working on the fixed-contents proposal now, though it won't be ready for 
>> a while, and the same thing applies there: for structs compiled from source, 
>> the compiler can still do all the same optimizations. It's only when the 
>> library has binary compatibility concerns that we need to use extra 
>> indirection, and then "fixed-contents" becomes important. (As currently 
>> designed, it doesn't affect what clients can do with the struct at all.) 
>> This means that I don't expect a "normal" package author to write 
>> "fixed-contents" at all (however it ends up being spelled), whereas 
>> "exhaustive" is a fairly normal thing to consider whenever you make an enum 
>> public.
>> I hope that convinces you that "fixed-contents" and "exhaustive" don't need 
>> to have the same name. I don't think anyone loves the particular name 
>> "exhaustive", but as you see in the "Alternatives considered" we didn't 
>> manage to come up with anything significantly better. If reviewers all 
>> prefer something else we'd consider changing it.
>> Thanks for responding!
>> Jordan
> When you say “libraries compiled from source”, what do you mean?

- Other targets in your project
- Source packages built through SwiftPM / CocoaPods / Carthage / other

And I was being imprecise with the terminology, but also

- Libraries built by someone else but designed to be embedded into an app, so 
that there's no chance of a different version showing up at run-time.

> As for whether its a resilience feature: actually it is completely a 
> resilience feature. The effects on switching are only side-effects; really 
> what “exhaustive” or “nonexhaustive” are saying is literally that cases may 
> be added later. Even if we added private cases, you wouldn’t need to mark 
> those enums as specially exhaustive or not; that would be implied. It’s an 
> accommodation for things which don’t exist yet, so really, it is all about 
> resilience IMO.

"Resilience", as an admittedly fuzzily-defined term in the Swift project, 
specifically refers to what changes can be made without breaking binary 
compatibility <https://github.com/apple/swift/blob/master/docs/Lexicon.rst>. It 
does not refer to every change you can make to a library. (For comparison, 
adding a field to a struct is not source-breaking in Swift. We would like to 
make it not ABI-breaking either; that proposal's coming soon.)

> Anyway, as I see it, library authors in general ought to be happy about this:
> + Their libraries become safer by default, so they can make changes in the 
> future without having to worry about breakage
> + It doesn’t affect your code inside of a module, so it only affects types 
> they already explicitly marked “public”

That's the intent.

> The only people who lose are multi-module App developers, because they are 
> “library authors” who don’t need to care about evolution, and now need to add 
> attributes to things they wouldn’t have to before, or suffer language and 
> performance penalties. Their libraries become less reusable and not 
> resilient-by-default.
> For example, I have an App for which I wrote a cross-platform model framework 
> in Swift. When I compile it as a framework inside my App, it is bundled there 
> forever. However, I use the same code to build libraries for Linux, which I 
> would like to ship in binary form to 3rd-parties. Am I supposed to litter my 
> code with annotations to mark those types as final, just to make the App fast 
> and convenient to code? What happens when I need to fix a bug and distribute 
> an updated copy, this means the 3rd-parties need to recompile (which they 
> won’t do…).
> Typically, for such a problem, I would recommend using a static library 
> instead. But we don’t have those, and anyway they’re not always the best 
> thing these days. So that’s why I started a new thread about creating a 
> “@static” import, so App developers can go back to all the conveniences they 
> had before.

There won't be a perf penalty, but yes, I do expect multi-module apps to use 
'exhaustive' on most of their enums, because they don't need the 
futureproofing. Maybe this should have been mentioned more explicitly in the 

Thanks for the continued discussion!

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