Hi all,

I am very much in favor of ‘switch x { … unknown: … }’ to express that I am 
expecting the cases to be complete at compile time so that I get notified when 
compiling against a newer version of the library where the enum has been 
extended.

I consider not being able to test this a minor problem compared with not 
getting informed when new cases have been added. 

-Thorsten


> Am 24.12.2017 um 01:29 schrieb Slava Pestov via swift-evolution 
> <swift-evolution@swift.org>:
> 
> Hi Thomas,
> 
> I see what you mean now. I think in this case I would prefer to just spell 
> this as ‘switch x { … unknown: … }’ vs ‘switch x { … default: … }’. But yes, 
> a few people have signaled support for such a feature and I think it’s worth 
> discussing.
> 
> Slava
> 
>> On Dec 23, 2017, at 4:27 PM, Thomas Roughton <t.rough...@me.com 
>> <mailto:t.rough...@me.com>> wrote:
>> 
>> Hi Slava,
>> 
>> I think we may be referring to different things. For whatever it’s worth, I 
>> agree with your reasoning on all the points you brought up. I also don’t 
>> think having a 'default: fatalError()’ case is a good idea because then a 
>> library change can cause crashes in a running version of an application.
>> 
>> What I mean by some sort of ‘complete switch’ statement is that it would be 
>> compiled as per a normal ‘switch’ but error at compile time if it’s not 
>> complete against the known set of cases as compile time. Assuming an enum 
>> with known cases [a, b] at compile time,
>> 
>> switch nonExhaustiveEnum {
>>      case a:
>>              print(“a”)
>>      case b:
>>              print(“b”)
>>      default:
>>              break
>> }
>> 
>> would be exactly equivalent to:
>> 
>> complete switch nonExhaustiveEnum {
>>      case a:
>>              print(“a”)
>>      case b:
>>              print(“b”)
>>      unknown:  // the ‘unknown’ case would only be required for 
>> non-exhaustive enums
>>              break
>> }
>> 
>> where the keywords ‘complete’ and ‘unknown’ are up for debate. If, however, 
>> the programmer wrote:
>> 
>> complete switch nonExhaustiveEnum {
>>      case a:
>>              print(“a”)
>>      unknown:
>>              break
>> }
>> 
>> the compiler would give an error that there are unhandled cases in the 
>> switch statement, whereas
>> 
>> switch nonExhaustiveEnum {
>>      case a:
>>              print(“a”)
>>      default:
>>              break
>> }
>> 
>> would compile without issue. If a user didn’t know about the existence of 
>> the ‘complete switch’ construct, they could just use normal ‘switch’ 
>> statements and miss out on the completeness checking.
>> 
>> Thomas
>> 
>>> On 24/12/2017, at 1:15 PM, Slava Pestov <spes...@apple.com 
>>> <mailto:spes...@apple.com>> wrote:
>>> 
>>> 
>>> 
>>>> On Dec 23, 2017, at 3:47 PM, Thomas Roughton via swift-evolution 
>>>> <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
>>>> 
>>>> 
>>>> On 24/12/2017, at 9:40 AM, Cheyo Jimenez via swift-evolution 
>>>> <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
>>>>> 
>>>>> What are your thoughts on `final switch` as a way to treat any enum as 
>>>>> exhaustible?
>>>>> https://dlang.org/spec/statement.html#FinalSwitchStatement 
>>>>> <https://dlang.org/spec/statement.html#FinalSwitchStatement>_______________________________________________
>>>>> swift-evolution mailing list
>>>>> swift-evolution@swift.org <mailto:swift-evolution@swift.org>
>>>>> https://lists.swift.org/mailman/listinfo/swift-evolution 
>>>>> <https://lists.swift.org/mailman/listinfo/swift-evolution>
>>>> 
>>>> I’d be very much in favour of this (qualms about the naming of the ‘final’ 
>>>> keyword aside - ‘complete’ or ‘exhaustive’ reads better to me). 
>>>> 
>>>> Looking back at the proposal, I noticed that something similar was 
>>>> mentioned that I earlier missed. In the proposal, it says:
>>>> 
>>>>> However, this results in some of your code being impossible to test, 
>>>>> since you can't write a test that passes an unknown value to this switch.
>>>> 
>>>> Is that strictly true? Would it be theoretically possible for the compiler 
>>>> to emit or make accessible a special ‘test’ case for non-exhaustive enums 
>>>> that can only be used in test modules or e.g. by a 
>>>> ‘EnumName(testCaseNamed:)’, constructor? There is  potential for abuse 
>>>> there but it would address that particular issue. 
>>>> 
>>>> Regardless, I still feel something like a ‘final switch’ is necessary if 
>>>> this proposal is introduced, and that it fits with the ‘progressive 
>>>> disclosure’ notion; once you learn this keyword you have a means to check 
>>>> for completeness, but people unaware of it could just use a ‘default’ case 
>>>> as per usual and not be concerned with exhaustiveness checking. 
>>> 
>>> My general philosophy with syntax sugar is that it should do more than just 
>>> remove a constant number of tokens. Basically you’re saying that
>>> 
>>> final switch x {}
>>> 
>>> just expands to
>>> 
>>> swift x {
>>> default: fatalError()
>>> }
>>> 
>>> I don’t think a language construct like this carries its weight.
>>> 
>>> For example, generics have a multiplicative effect on code size — they 
>>> prevent you from having to write an arbitrary number of versions of the 
>>> same algorithm for different concrete types.
>>> 
>>> Another example is optionals — while optionals don’t necessarily make code 
>>> shorter, they make it more understandable, and having optionals in the 
>>> language rules out entire classes of errors at compile time.
>>> 
>>> On the other hand, a language feature that just reduces the number of 
>>> tokens without any second-order effects makes code harder to read, the 
>>> language harder to learn, and the compiler buggier and harder to maintain 
>>> without much benefit. So I think for the long term health of the language 
>>> we should avoid ‘shortcuts’ like this.
>>> 
>>> Slava
>> 
> 
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