Ok, so when I build finally it: du -h -d 1 3.7M ./cmark-macosx-x86_64 81M ./llbuild-macosx-x86_64 5.6G ./lldb-macosx-x86_64 7.9G ./llvm-macosx-x86_64 18M ./ninja-build 8.4G ./swift-macosx-x86_64 47M ./swiftpm-macosx-x86_64 22G .
22 gigs is a bit much? Even the 8.4gigs for just the swift directory is a bit much. Am I running the wrong preset somehow? Should I be running a certain preset of the build-bot? -tim On 5/9/16, Tim Prepscius <timprepsc...@gmail.com> wrote: > Thank you, > > Trying. > > utils/build-toolchain local.swift tries to use ninja which fails > so I go to the swift and see "git clone > g...@github.com:ninja-build/ninja.git && cd ninja" ... > which fails > > so I do: > git clone https://github.com/ninja-build/ninja.git > > and then I do git checkout release > like it says to > > but that creates a branch release > I'm guessing git checkout $RELEASE > where RELEASE=v1.7.1 > > > my updated build swift script now looks like this: > >> cat build-apple-swift.sh > #RELEASE=swift-2.2.1-RELEASE > RELEASE=swift-DEVELOPMENT-SNAPSHOT-2016-05-03-a > > #sudo port install cmake ninja > > mkdir apple-swift > cd apple-swift > > NINJA_RELEASE=v1.7.1 > git clone https://github.com/ninja-build/ninja.git > (cd ninja && git checkout tags/$NINJA_RELEASE && ./configure.py > --bootstrap) > > git clone https://github.com/apple/swift.git > (cd swift && utils/update-checkout --clone) > > for D in *; do > if [ -d "${D}" ]; then > echo "checkout $RELEASE of ${D}" > (cd ${D} && git checkout tags/$RELEASE) > fi > done > > #set MACOSX_DEPLOYMENT_TARGET=10.9 > > cd swift > #utils/build-script -R > utils/build-toolchain local.swift > > ---- > > I will find out if it works in an hour or so I guess > > -tim > > On 5/9/16, Jordan Rose <jordan_r...@apple.com> wrote: >> Hi, Tim. The build directory contains symlinks and such and therefore >> isn’t >> really the best vehicle for distribution. There’s a build-toolchain >> script >> inside swift/utils/ that should give you a self-contained directory, and >> more generally there’s a notion of “install components” that can be used >> to >> build a self-contained directory tree as an output of build-script. >> >> Hope that helps, >> Jordan >> >> >>> On May 8, 2016, at 09:33, Tim Prepscius via swift-users >>> <swift-users@swift.org> wrote: >>> >>> Is there any way I can get "import Foundation" working on a machine >>> other than the machine I compiled with? >>> >>> I notice that those "float.h" headers are within the llvm build, >>> however when I try to do -I of that directory it fails. (I tried as an >>> include as a framework as an include passed to the compiler).. >>> >>> -tim >>> >>> On 5/7/16, Tim Prepscius <timprepsc...@gmail.com> wrote: >>>> Ok, so building is working >>>> with the following script: >>>> >>>> more build-swift-script.sh >>>> RELEASE=swift-2.2.1-RELEASE >>>> >>>> sudo port install cmake ninja >>>> >>>> mkdir apple-swift >>>> cd apple-swift >>>> >>>> git clone https://github.com/apple/swift.git >>>> (cd swift && utils/update-checkout --clone) >>>> >>>> for D in *; do >>>> if [ -d "${D}" ]; then >>>> echo "checkout $RELEASE of ${D}" >>>> (cd ${D} && git checkout tags/$RELEASE) >>>> fi >>>> done >>>> >>>> cd swift >>>> utils/build-script -R >>>> >>>> ----------------------- >>>> >>>> however, running does not work. >>>> I move the entire build directory to another computer, >>>> >>>> I go into: >>>> build/Ninja-ReleaseAssert/swift-macosx-x86_64/bin >>>> >>>> And run: >>>> ./swift >>>> *** You are running Swift's integrated REPL, *** >>>> *** intended for testing purposes only. *** >>>> *** The full REPL is built as part of LLDB. *** >>>> *** Type ':help' for assistance. *** >>>> (swift) import Foundation >>>> /usr/include/module.map:36:14: error: header 'float.h' not found >>>> header "float.h" // note: supplied by compiler >>>> ^ >>>> /System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:11:10: >>>> note: submodule of top-level module 'Darwin' implicitly imported here >>>> #include <sys/types.h> >>>> ^ >>>> <module-includes>:1:9: note: in file included from <module-includes>:1: >>>> #import "Headers/CoreFoundation.h" >>>> ^ >>>> /System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:12:10: >>>> error: 'stdarg.h' file not found >>>> #include <stdarg.h> >>>> ^ >>>> <unknown>:0: error: could not build Objective-C module 'CoreFoundation' >>>> >>>> --------------- >>>> >>>> Any hints? >>>> >>>> -tim >>>> >>>> On 5/6/16, Tim Prepscius <timprepsc...@gmail.com> wrote: >>>>> This might be a bug in your tagging system: >>>>> >>>>> compiler-rt >>>>> llbuild >>>>> swift-corelibs-foundation >>>>> swift-corelibs-libdispatch >>>>> swift-corelibs-xctest >>>>> swiftpm >>>>> >>>>> are missing the tag >>>>> error: pathspec 'tags/swift-2.2.1-RELEASE' did not match any file(s) >>>>> known to git. >>>>> >>>>> although they do have tags such as: >>>>> swiftpm tprepscius$ git tag -l >>>>> 0.1.0 >>>>> 0.2.0 >>>>> 0.2.1 >>>>> 0.2.2 >>>>> swift-2.2-SNAPSHOT-2015-12-01-a >>>>> swift-2.2-SNAPSHOT-2015-12-01-b >>>>> swift-2.2-SNAPSHOT-2015-12-10-a >>>>> swift-2.2-SNAPSHOT-2015-12-18-a >>>>> swift-2.2-SNAPSHOT-2015-12-22-a >>>>> swift-2.2-SNAPSHOT-2015-12-31-a >>>>> swift-2.2-SNAPSHOT-2016-01-06-a >>>>> swift-2.2-SNAPSHOT-2016-01-11-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-01-25-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-03-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-08 >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-08-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-25-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-03-01-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-03-16-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-03-24-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-04-12-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-04-25-a >>>>> swift-DEVELOPMENT-SNAPSHOT-2016-05-03-a >>>>> >>>>> -tim >>>>> >>>>> >>>>> On 5/6/16, Tim Prepscius <timprepsc...@gmail.com> wrote: >>>>>> So far this seems to be working: >>>>>> >>>>>> build-swift-script.sh >>>>>> RELEASE=swift-2.2.1-RELEASE >>>>>> >>>>>> mkdir apple-swift >>>>>> cd apple-swift >>>>>> git clone https://github.com/apple/swift.git >>>>>> cd swift >>>>>> utils/update-checkout --clone >>>>>> >>>>>> for D in *; do >>>>>> if [ -d "${D}" ]; then >>>>>> echo "checkout $RELEASE of ${D}" >>>>>> (cd ${D} && git checkout tags/$RELEASE) >>>>>> fi >>>>>> done >>>>>> >>>>>> cd ../swift >>>>>> utils/build-script -R >>>>>> >>>>>> ------ >>>>>> >>>>>> will see if it completes a build >>>>>> >>>>>> -tim >>>>>> >>>>>> On 5/6/16, Tim Prepscius <timprepsc...@gmail.com> wrote: >>>>>>> Ok download says it does not work >>>>>>> >>>>>>> silver:swift tprepscius$ utils/update-checkout --clone >>>>>>> --- Cloning 'swift' --- >>>>>>> fatal: destination path 'swift' already exists and is not an empty >>>>>>> directory. >>>>>>> utils/update-checkout: command terminated with a non-zero exit >>>>>>> status >>>>>>> 128, aborting >>>>>>> silver:swift tprepscius$ utils/update-checkout >>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/llvm' --- >>>>>>> Current branch stable is up to date. >>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/clang' --- >>>>>>> Current branch stable is up to date. >>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/cmark' --- >>>>>>> Current branch master is up to date. >>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/lldb' --- >>>>>>> Current branch master is up to date. >>>>>>> --- Updating >>>>>>> '/Users/tprepscius/Documents/Projects/swift-integration-tests' >>>>>>> --- >>>>>>> Current branch master is up to date. >>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/swift' --- >>>>>>> fatal: Not a git repository (or any of the parent directories): .git >>>>>>> utils/update-checkout: command terminated with a non-zero exit >>>>>>> status >>>>>>> 128, aborting >>>>>>> >>>>>>> however I think, that it might build anyways. will check. >>>>>>> >>>>>>> >>>>>>> I wonder if there is a command that I should be using instead of >>>>>>> utils/update-checkout >>>>>>> >>>>>>> >>>>>>> Btw, I'm not writing this to be annoying. I'm writing it so someone >>>>>>> googling in the future can find the path I take to get things >>>>>>> building. >>>>>>> (I googled a *lot* trying to find Swift without Xcode on OS X) >>>>>>> >>>>>>> -tim >>>>>>> >>>>>>> On 5/6/16, Tim Prepscius <timprepsc...@gmail.com> wrote: >>>>>>>> Hmm actually that doesn't work at all: >>>>>>>> >>>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/swift' --- >>>>>>>> First, rewinding head to replay your work on top of it... >>>>>>>> Applying: [Build system] Add presets for Swift inside the LLDB >>>>>>>> tree. >>>>>>>> Using index info to reconstruct a base tree... >>>>>>>> M utils/build-presets.ini >>>>>>>> Falling back to patching base and 3-way merge... >>>>>>>> Auto-merging utils/build-presets.ini >>>>>>>> CONFLICT (content): Merge conflict in utils/build-presets.ini >>>>>>>> Failed to merge in the changes. >>>>>>>> Patch failed at 0001 [Build system] Add presets for Swift inside >>>>>>>> the >>>>>>>> LLDB >>>>>>>> tree. >>>>>>>> >>>>>>>> >>>>>>>> I will try using the download instead of the clone of swift >>>>>>>> >>>>>>>> On 5/6/16, Tim Prepscius <timprepsc...@gmail.com> wrote: >>>>>>>>> Cool. >>>>>>>>> >>>>>>>>> Working on this now. >>>>>>>>> >>>>>>>>> Out of curiosity: >>>>>>>>> Let's say I clone and checkout the 2.2.1 release tag >>>>>>>>> and then run the update-checkout util >>>>>>>>> >>>>>>>>> git clone https://github.com/apple/swift.git >>>>>>>>> cd swift >>>>>>>>> git checkout tags/swift-2.2.1-RELEASE >>>>>>>>> ./utils/update-checkout --clone >>>>>>>>> >>>>>>>>> >>>>>>>>> Will this update-checkout command clone the llvm & clang & etc >>>>>>>>> and then move to the correct tag for 2.2.1? (if there even is >>>>>>>>> one) >>>>>>>>> or will it use HEAD all of the time? >>>>>>>>> >>>>>>>>> -tim >>>>>>>>> >>>>>>>>> On 5/6/16, Joe Groff <jgr...@apple.com> wrote: >>>>>>>>>> >>>>>>>>>>> On May 6, 2016, at 1:14 PM, Tim Prepscius via swift-users >>>>>>>>>>> <swift-users@swift.org> wrote: >>>>>>>>>>> >>>>>>>>>>> Greetings, >>>>>>>>>>> >>>>>>>>>>> Is it possible to build swift using Xcode, and then distribute >>>>>>>>>>> swift >>>>>>>>>>> without Xcode? >>>>>>>>>>> Or, does there already is exist some link to swift on OS X which >>>>>>>>>>> is >>>>>>>>>>> not contained in Xcode? >>>>>>>>>>> >>>>>>>>>>> I need a swift compiler/executable that will run on all versions >>>>>>>>>>> of >>>>>>>>>>> MacOSX, not just the latest. >>>>>>>>>> >>>>>>>>>> A Swift app built with Xcode is self-contained and can be >>>>>>>>>> distributed >>>>>>>>>> independent of Xcode. You can target back to OS X 10.9. >>>>>>>>>> >>>>>>>>>> -Joe >>>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> _______________________________________________ >>> swift-users mailing list >>> swift-users@swift.org >>> https://lists.swift.org/mailman/listinfo/swift-users >> >> > _______________________________________________ swift-users mailing list swift-users@swift.org https://lists.swift.org/mailman/listinfo/swift-users