> On May 11, 2016, at 7:37 AM, Erica Sadun via swift-users > <swift-users@swift.org> wrote: > >> >>> On May 11, 2016, at 9:57 AM, Dennis Weissmann <den...@dennisweissmann.me >>> <mailto:den...@dennisweissmann.me>> wrote: >>> >>> Huh! There’s a new overload for that initializer: >>> >>> <Screen Shot 2016-05-11 at 3.52.34 PM.png> >>> >>> The one that takes CGFloats is the one that was there before, but the one >>> taking Floats is new! >>> >>> You can work around like this: >>> >>> let color = UIColor(red: CGFloat(0.892), green: CGFloat(0.609), blue: >>> CGFloat(0.048), alpha: CGFloat(1.000)) >>> or >>> let color = UIColor(red: Float(0.892), green: Float(0.609), blue: >>> Float(0.048), alpha: Float(1.000)) >>> >>> - Dennis > > > Wow, that's a ridiculous situation to have. Who uses Float with iOS/tvOS > anyway? > > I created a workaround, but I hate it:
This is a known regression that is a fallout of the changes to playground literals, it is high priority to get fixed. -Chris
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