Using Swift/Android, the swift compiler is not including the C standard library system headers path from the Android NDK. This is causing me problems when I include something in my bridging header that happens to include a header from the C standard library. This blocks the compile from working.
I temporary manually added an include path to the list of build flags which works around the problem. But now I’m getting warnings about “unknown attribute” for alloc_size (<string.h> goes to <malloc.h> and hits a case in the declaration of memalign.) This just a warning and has not broken my program in any way I can tell. However, the strangest thing for me is that I didn’t use to have any of these problems. I used to just be able to build without adding the extra include path. I recently rebuilt my Android compiler without updating my source code snapshot. My intention was to clean up a build so I can distribute the binary to a clean Linux system. But now I started getting this behavior, and I can’t for the life of me figure out what I may have changed. Anyway, I’m posting here hoping maybe somebody knows something about this. And also, maybe to get better insight of what the swift compiler is supposed to do about the NDK system header paths. (Is it supposed to automatically include them? I think it is a good idea. Figuring out where everything is manually in the NDK is a PITA.) Thanks, Eric _______________________________________________ swift-users mailing list swift-users@swift.org https://lists.swift.org/mailman/listinfo/swift-users