> init(keysAndValues:Dictionary<String, String>) { > self.keys.append(contentsOf: keysAndValues.keys) > }
> > Above code doesn't call `didSet` in playground. My .swift file is similar and > didn't call `didSet` either. However, if without a struct, `didSet` is called. “If you don’t need to compute the property but still need to provide code that is run before and after setting a new value, use willSet and didSet. The code you provide is run any time the value changes outside of an initializer.” Excerpt From: Apple Inc. “The Swift Programming Language (Swift 3.1).” iBooks. https://itun.es/us/jEUH0.l Note “outside of an initializer”. didSet and willSet are not called in initializers. _______________________________________________ swift-users mailing list swift-users@swift.org https://lists.swift.org/mailman/listinfo/swift-users