You're not the only person to run into this. rdar://problem/33635183 <rdar://problem/33635183> tracks the issue within Apple, and since it would need Xcode-side changes as well there's no point in having a report at bugs.swift.org <http://bugs.swift.org/>. I'm afraid we don't have a workaround right now other than what you've mentioned.
Jordan > On Aug 16, 2017, at 03:17, bhargav gurlanka via swift-users > <swift-users@swift.org> wrote: > > We have moderately complex Swift project with around 2,000 Swift files in a > single module. > > Most of the Swift source files are deeply nested inside directories and 90% > of these files have absolute paths with more than 150 characters (assuming > project is in "/Volumes/Macintosh HD2/Project" folder) > > Because Swift compiler (Xcode 8.3.2) takes the absolute paths of all source > files while compiling, the ARG_MAX limit is reached and build fails with: > > Build operation failed without specifying any errors. Individual build tasks > may have failed for unknown reasons. > > One possible cause is if there are too many (possibly zombie) processes; in > this case, rebooting may fix the problem. > > Some individual build task failures (up to 12) may be listed below. > > > > Have anybody experienced this issue before? > > We temporarily fixed this issue by renaming longer folder names to shorter > ones. > > I'm assuming that breaking this monolithic module into smaller ones might fix > the issue, but are there any other better solutions? > > _______________________________________________ > swift-users mailing list > swift-users@swift.org > https://lists.swift.org/mailman/listinfo/swift-users
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