Hi Jens,

In the SynchronizedArray class, I use a lock to perform mutating operations on 
the array. However, my questions concern the case where an array is exposed as 
a public property of a thread-safe class, like this:

public class MyClass {

        private var _myArray: Array<Int> = []
        private var _lock = NSLock()

        public var myArray: Array<Int> {
                _lock.lock()
                defer { _lock.unlock() }
                return _myArray
        }

        public func doSomethingThatMutatesArray() {
                _lock.lock()
                _myArray.append(1)
                _lock.unlock()
        }
}

Arrays are implemented as structs in Swift. This is a value type, but because 
Array<T> implements copy-on-write, there is an issue if you do something like 
this from multiple threads:

let myClass = MyClass()

func callFromMultipleThreads() {
        let arrayCopy = myClass.myArray
        arrayCopy.append(2) // race condition here
}

This is quite problematic, because the user of MyClass shouldn’t have to worry 
about side-effects when using a copy of the value from myArray.

> On Dec 5, 2017, at 8:22 PM, Jens Alfke <j...@mooseyard.com> wrote:
> 
> 
> 
>> On Dec 5, 2017, at 6:24 AM, Michel Fortin via swift-users 
>> <swift-users@swift.org <mailto:swift-users@swift.org>> wrote:
>> 
>> The array *storage* is copy on write. The array variable (which essentially 
>> contains a pointer to the storage) is not copy on write. If you refer to the 
>> same array variable from multiple threads, you have a race. Rather, use a 
>> different copy of the variable to each thread. Copied variables will share 
>> the same storage but will make a copy of the storage when writing to it.
> 
> I think you’ve misunderstood. The race condition Romain is referring to is 
> when the two threads both access the shared storage, through separate array 
> variables.
> 
> Romain:
> From the thread sanitizer warnings, it sounds like the implementation of 
> Array is not using synchronization around its call(s) to 
> isKnownUniquelyReferenced … which would mean the class is not thread-safe.
> 
> It’s pretty common for the regular (mutable) collection classes supplied by a 
> framework to be non-thread-safe; for example consider Foundation and Java. 
> The reason is that the overhead of taking a lock every time you access an 
> array element is pretty high. Generally it’s preferable to use 
> larger-granularity locks, i.e. grab an external lock before performing a 
> number of array operations.
> 
> —Jens

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