Two ways I can think off. In your run method you will have to set up a flag
which is checked
say you can put the entire thing in say
while( flag )
{....
}
So your run methods exits when the flag is put to false in the
actionPerformed() method of the mouseListener on your buttons.
OR : have the mouseListener call
your own start and stop methods which causes this thread to stop and start
by calling Thread.wait() and notifyAll() ( mind you these have to a lock of
some object or else the complier will complain...). Slight tricky here so be
slightly careful in implementation
Thanks and Regards,
Gary Grewal
-----Original Message-----
From: D. Michael Nelson
To: [EMAIL PROTECTED]
Sent: 6/20/01 12:19 PM
Subject: Animation Thread?
Hello,
I have created a thread that runs an animation. I want to add two
JButtons
to the application that will start and pause the animation thread. I am
uncertain how to pause the animation thread or resume it? Any ideas?
Thanks In Advance,
D. Michael Nelson
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